diff --git a/android/app/src/main/AndroidManifest.xml b/android/app/src/main/AndroidManifest.xml
index 7ba6fb350..fb5dcdbaf 100644
--- a/android/app/src/main/AndroidManifest.xml
+++ b/android/app/src/main/AndroidManifest.xml
@@ -43,6 +43,7 @@
+
@@ -51,6 +52,13 @@
+
+
+
-
-
-
\ No newline at end of file
diff --git a/lib/app/translations/app_translations.dart b/lib/app/translations/app_translations.dart
index 938012d26..4ccb05710 100644
--- a/lib/app/translations/app_translations.dart
+++ b/lib/app/translations/app_translations.dart
@@ -28,6 +28,16 @@ class AppTranslations extends Translations {
'type_message': '发消息...',
'voice_enabled': '语音已开启',
'voice_disabled': '语音已关闭',
+
+ // 设置页面
+ 'settings': '设置',
+ 'language_settings': '语言设置',
+ 'about': '关于',
+ 'check_update': '检查更新',
+ 'clear_cache': '清除缓存',
+ 'home': '首页',
+ 'explore': '探索',
+ 'profile': '我的',
},
'en_US': {
// General
@@ -54,6 +64,16 @@ class AppTranslations extends Translations {
'type_message': 'Type a message...',
'voice_enabled': 'Voice Enabled',
'voice_disabled': 'Voice Disabled',
+
+ // Settings
+ 'settings': 'Settings',
+ 'language_settings': 'Language Settings',
+ 'about': 'About',
+ 'check_update': 'Check for Updates',
+ 'clear_cache': 'Clear Cache',
+ 'home': 'Home',
+ 'explore': 'Explore',
+ 'profile': 'Profile',
},
};
}
\ No newline at end of file
diff --git a/lib/core/bindings/initial_binding.dart b/lib/core/bindings/initial_binding.dart
index 7a531f52d..ce9b781a9 100644
--- a/lib/core/bindings/initial_binding.dart
+++ b/lib/core/bindings/initial_binding.dart
@@ -20,25 +20,30 @@ class InitialBinding extends Bindings {
// 只注册全局控制器
Get.put(PermissionController(), permanent: true);
- // 异步初始化各个服务
+ // 异步初始化各个服务,确保顺序执行
_initializeServices(notificationService, audioService);
}
// 单独提取初始化服务的方法,以便更好地处理错误
- void _initializeServices(NotificationService notificationService, AudioServiceManager audioService) {
- // 初始化通知服务
- notificationService.init().catchError((error) {
- print('通知服务初始化失败: $error');
- return null;
- });
+ void _initializeServices(NotificationService notificationService, AudioServiceManager audioService) async {
+ try {
+ // 首先初始化通知服务
+ await notificationService.init().catchError((error) {
+ print('通知服务初始化失败: $error');
+ return null;
+ });
+
+ // 等待一段时间,确保通知权限请求完成
+ await Future.delayed(Duration(seconds: 1));
+
+ // 然后初始化音频服务
+ await audioService.init().then((_) {
+ print('AudioServiceManager 初始化完成,可以接收蓝牙耳机按键事件');
- // 初始化音频服务
- audioService.init().then((_) {
- print('AudioServiceManager 初始化完成,可以接收蓝牙耳机按键事件');
- }).catchError((error) {
- print('音频服务初始化失败: $error');
- return null;
- });
+ });
+ } catch (e) {
+ print('服务初始化过程中发生错误: $e');
+ }
// 其他服务初始化可以在这里添加
}
diff --git a/lib/data/services/audio_service.dart b/lib/data/services/audio_service.dart
index ac086a5b2..a9ad58a4c 100644
--- a/lib/data/services/audio_service.dart
+++ b/lib/data/services/audio_service.dart
@@ -13,6 +13,9 @@ class AudioServiceManager extends GetxService {
// 添加一个标志,表示是否已经尝试过初始化
bool _hasAttemptedInit = false;
+
+ // 添加一个计时器,用于定期检查服务状态
+ Timer? _serviceCheckTimer;
Future init() async {
print('初始化 AudioServiceManager');
@@ -24,8 +27,9 @@ class AudioServiceManager extends GetxService {
// 如果已经尝试过初始化但失败了,不再重试
if (_hasAttemptedInit) {
- print('AudioServiceManager 之前初始化失败,不再重试');
- return this;
+ print('AudioServiceManager 之前初始化失败,尝试重新初始化');
+ // 重置标志,允许重新初始化
+ _hasAttemptedInit = false;
}
_hasAttemptedInit = true;
@@ -41,15 +45,14 @@ class AudioServiceManager extends GetxService {
config: AudioServiceConfig(
androidNotificationChannelId: 'com.example.deep_voice.channel.audio',
androidNotificationChannelName: 'Deep Voice Audio Service',
- // 使用新创建的通知图标
- androidNotificationIcon: 'drawable/ic_notification',
- // 设置为 false,避免在没有用户交互时启动前台服务
+ // 使用应用图标作为通知图标,确保这个图标存在
+ androidNotificationIcon: 'mipmap/ic_launcher',
+ // 修复配置冲突:当androidStopForegroundOnPause为true时,androidNotificationOngoing才能为true
androidNotificationOngoing: false,
- // 设置为 true,当暂停时停止前台服务
+ // 设置为true,允许在暂停时停止前台服务,避免与androidNotificationOngoing冲突
androidStopForegroundOnPause: true,
androidShowNotificationBadge: true,
notificationColor: Colors.blue,
- // 设置为 false,避免自动启动前台服务
fastForwardInterval: const Duration(seconds: 10),
rewindInterval: const Duration(seconds: 10),
preloadArtwork: false,
@@ -61,15 +64,45 @@ class AudioServiceManager extends GetxService {
_isInitialized = true;
print('AudioServiceManager 初始化成功');
+
+ // 启动定期检查服务状态的计时器
+ _startServiceCheckTimer();
});
return this;
} catch (e) {
print('AudioServiceManager初始化失败: $e');
_isInitialized = false; // 确保失败时重置状态
+
+ // 延迟5秒后尝试重新初始化
+ Future.delayed(Duration(seconds: 5), () {
+ print('尝试重新初始化 AudioServiceManager');
+ _hasAttemptedInit = false;
+ init();
+ });
+
return this; // 即使失败也返回实例,避免空指针异常
}
}
+
+ // 启动定期检查服务状态的计时器
+ void _startServiceCheckTimer() {
+ _serviceCheckTimer?.cancel();
+ _serviceCheckTimer = Timer.periodic(Duration(minutes: 5), (timer) {
+ _checkAndRestartServiceIfNeeded();
+ });
+ }
+
+ // 检查服务状态,如果需要则重启服务
+ Future _checkAndRestartServiceIfNeeded() async {
+ if (!_isInitialized || _audioHandler == null) {
+ print('服务检查:AudioServiceManager 未初始化,尝试重新初始化');
+ _hasAttemptedInit = false;
+ await init();
+ return;
+ }
+ print('服务检查:AudioServiceManager 已初始化,服务状态: $_isInitialized');
+ }
// 获取音频处理器
MyAudioHandler? get audioHandler => _audioHandler;
@@ -78,18 +111,35 @@ class AudioServiceManager extends GetxService {
Future sendMediaButtonEvent() async {
if (_audioHandler != null) {
try {
+ print('发送媒体按钮事件');
await _audioHandler!.customAction('media_button');
} catch (e) {
print('发送媒体按钮事件失败: $e');
+
+ // 如果发送失败,尝试重新初始化服务
+ _isInitialized = false;
+ _hasAttemptedInit = false;
+ await init();
}
} else {
print('AudioHandler 未初始化,无法发送媒体按钮事件');
+ // 尝试重新初始化
+ _isInitialized = false;
+ _hasAttemptedInit = false;
+ await init();
}
}
+
+ // 手动触发媒体按钮事件(用于测试)
+ Future triggerMediaButtonEvent() async {
+ print('手动触发媒体按钮事件');
+ await sendMediaButtonEvent();
+ }
@override
void onClose() async {
_isInitialized = false;
+ _serviceCheckTimer?.cancel();
// 停止现有的音频处理器
if (_audioHandler != null) {
diff --git a/lib/data/services/azure_tts_service.dart b/lib/data/services/azure_tts_service.dart
index 528ea2b62..cc0508e42 100644
--- a/lib/data/services/azure_tts_service.dart
+++ b/lib/data/services/azure_tts_service.dart
@@ -49,7 +49,11 @@ class AzureTtsService extends GetxService {
final _audioPlayer = AudioPlayer();
final ConcatenatingAudioSource _playlist = ConcatenatingAudioSource(children: []);
final isEnabled = false.obs;
- final isPlaying = false.obs;
+
+ // 播放状态变化通知流
+ final _playingStateController = StreamController.broadcast();
+ Stream get playingStateStream => _playingStateController.stream;
+
StreamSubscription? _playbackEventSubscription;
StreamSubscription? _playerStateSubscription;
AudioSession? _audioSession;
@@ -120,7 +124,9 @@ class AzureTtsService extends GetxService {
_playerStateSubscription = _audioPlayer.playerStateStream.listen((state) {
if (_isDisposed) return;
print('播放器状态变化: playing=${state.playing},processingState=${state.processingState}');
- isPlaying.value = state.playing;
+
+ // 通知播放状态变化
+ _notifyPlayingStateChanged(state.playing && _playlist.length > 0);
if (state.processingState == ProcessingState.completed) {
_tryPlayNext();
@@ -160,6 +166,7 @@ class AzureTtsService extends GetxService {
await _audioSession?.setActive(false);
await stop();
await _audioPlayer.dispose();
+ await _playingStateController.close();
}
@override
@@ -180,6 +187,10 @@ class AzureTtsService extends GetxService {
await _audioPlayer.stop();
await _playlist.clear();
await _audioPlayer.setAudioSource(_playlist);
+
+ // 通知播放状态变化
+ _notifyPlayingStateChanged(false);
+
print('播放器重新初始化成功');
} catch (e) {
print('播放器重新初始化失败: $e');
@@ -217,6 +228,32 @@ class AzureTtsService extends GetxService {
print('播放文本失败: $e');
}
}
+
+ // 检查音频播放器是否真正在播放
+ bool isActuallyPlaying() {
+ try {
+ // 检查播放器状态
+ final isPlayerPlaying = _audioPlayer.playing;
+
+ // 检查播放列表是否为空
+ final hasAudioSource = _playlist.length > 0;
+
+ // 只有当播放器正在播放且播放列表不为空时,才认为真正在播放
+ return isPlayerPlaying && hasAudioSource;
+ } catch (e) {
+ print('检查实际播放状态失败: $e');
+ return false;
+ }
+ }
+
+ // 通知播放状态变化
+ void _notifyPlayingStateChanged(bool isPlaying) {
+ try {
+ _playingStateController.add(isPlaying);
+ } catch (e) {
+ print('通知播放状态变化失败: $e');
+ }
+ }
void _extractFullSentences() {
if (_pendingText.isEmpty) return;
@@ -295,13 +332,14 @@ class AzureTtsService extends GetxService {
Future stop() async {
try {
- print('停止播放');
await _audioPlayer.stop();
await _playlist.clear();
_pendingText = '';
_sentenceQueue.clear();
_isFetching = false;
- isPlaying.value = false;
+
+ // 通知播放状态变化
+ _notifyPlayingStateChanged(false);
} catch (e) {
print('停止播放失败: $e');
}
diff --git a/lib/data/services/background_agent_service.dart b/lib/data/services/background_agent_service.dart
index 59fcca7f6..1f79c5f52 100644
--- a/lib/data/services/background_agent_service.dart
+++ b/lib/data/services/background_agent_service.dart
@@ -43,98 +43,69 @@ class BackgroundAgentService extends GetxService {
// 最后一次识别到语音的时间
DateTime? _lastSpeechTime;
- // 添加一个标志,表示系统是否正在播放 TTS
- bool _isSpeaking = false;
-
// 添加一个变量来跟踪当前的AI响应流订阅
StreamSubscription? _aiResponseSubscription;
// 添加一个标志,表示是否应该取消当前的AI响应
bool _shouldCancelAiResponse = false;
- // 添加一个变量来跟踪最后一次 TTS 状态变化的时间
- DateTime? _lastTtsStateChangeTime;
+ // 添加计数器,用于跟踪连续无输入的次数
+ int _noSpeechCount = 0;
BackgroundAgentService()
: _aiService = VolcanoAIService(),
_ttsService = Get.find(),
_voiceRecognitionService = Get.find() {
- // 不再监听 TTS 播放状态,而是使用定期检查
- // 初始化 TTS 状态
- _isSpeaking = _ttsService.isActuallyPlaying();
- _lastTtsStateChangeTime = DateTime.now();
+ // 简化构造函数,不需要定期检查TTS状态
+ }
+
+ // 启动无语音超时计时器
+ void _startNoSpeechTimer() {
+ // 取消之前的计时器
+ _noSpeechTimer?.cancel();
- // 添加定期检查实际播放状态的计时器
- Timer.periodic(const Duration(seconds: 1), (timer) {
- // 检查实际播放状态
- final actuallyPlaying = _ttsService.isActuallyPlaying();
-
- // 如果状态发生变化,更新状态并记录时间
- if (_isSpeaking != actuallyPlaying) {
- print('TTS 播放状态变化: $_isSpeaking -> $actuallyPlaying');
- _isSpeaking = actuallyPlaying;
- _lastTtsStateChangeTime = DateTime.now();
-
- // 如果 TTS 服务的 isPlaying 与实际状态不一致,尝试修正
- if (actuallyPlaying != _ttsService.isPlaying.value) {
- try {
- _ttsService.isPlaying.value = actuallyPlaying;
- print('已修正 TTS 服务的播放状态');
- } catch (e) {
- print('修正 TTS 播放状态失败: $e');
- }
- }
-
- // 如果 TTS 停止播放,且正在进行语音识别,重新启动无语音超时计时器
- if (!actuallyPlaying && _isListening && _hasRecognizedSpeech && _noSpeechTimer == null) {
- _startNoSpeechTimer();
- }
+ // 设置15秒的超时计时器
+ _noSpeechTimer = Timer(const Duration(seconds: 15), () {
+ // 检查TTS是否正在播放
+ bool isTtsPlaying = false;
+ try {
+ isTtsPlaying = _ttsService.isActuallyPlaying();
+ } catch (e) {
+ print('检查TTS播放状态失败: $e');
+ isTtsPlaying = false;
}
- // 如果正在处理交互,进行更全面的检查
- if (_isProcessing) {
- _checkAndUpdateTtsState();
+ if (isTtsPlaying) {
+ // 如果TTS正在播放,重置定时器
+ print('TTS正在播放,重置15秒超时计时器');
+ _startNoSpeechTimer();
+ } else {
+ // 如果TTS不在播放,且15秒内没有检测到用户输入,退出交互
+ print('15秒内没有检测到用户输入,退出交互');
+ _exitInteraction();
}
});
}
-
- // 添加一个方法来检查和更新 TTS 状态
- void _checkAndUpdateTtsState() {
+
+ // 退出交互
+ Future _exitInteraction() async {
+ // 完成当前的recognitionCompleter(如果有)
+ if (_recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
+ _recognitionCompleter!.complete('');
+ }
+ // 设置标志,停止循环交互
+ _shouldContinueInteraction = false;
+ _isProcessing = false;
+ // 播放退出提示
try {
- // 获取实际播放状态
- final actuallyPlaying = _ttsService.isActuallyPlaying();
-
- // 如果状态显示正在播放,但已经很长时间没有状态变化,强制重置
- if (actuallyPlaying && _lastTtsStateChangeTime != null) {
- final now = DateTime.now();
- final difference = now.difference(_lastTtsStateChangeTime!);
-
- // 如果超过15秒没有状态变化,强制重置
- if (difference.inSeconds > 15) {
- print('强制重置 TTS 状态:已经 ${difference.inSeconds} 秒没有状态变化');
-
- try {
- // 停止 TTS 播放
- _ttsService.stop();
-
- // 强制更新状态
- _isSpeaking = false;
- _ttsService.isPlaying.value = false;
-
- // 更新最后状态变化时间
- _lastTtsStateChangeTime = DateTime.now();
-
- print('TTS 状态已强制重置');
- } catch (e) {
- print('强制重置 TTS 状态失败: $e');
- }
- }
- }
+ await _ttsService.speak("没有听到您说话,已退出语音交互");
} catch (e) {
- print('检查 TTS 播放状态失败: $e');
+ print('播放退出提示失败: $e');
}
- }
+
+ }
+
// 处理蓝牙耳机按钮触发的交互
Future handleAgentInteraction(String systemPrompt) async {
if (_isProcessing) {
@@ -148,11 +119,10 @@ class BackgroundAgentService extends GetxService {
try {
// 确保之前的语音识别已经停止
if (_isListening) {
- print('交互开始前确保语音识别已停止');
await stopVoiceRecognition();
}
- // 循环进行交互,直到用户 10 秒没有说话或手动停止
+ // 循环进行交互,直到用户 30 秒没有说话或手动停止
while (_shouldContinueInteraction) {
await _processSingleInteraction(systemPrompt);
}
@@ -164,7 +134,6 @@ class BackgroundAgentService extends GetxService {
// 重置语音识别服务
try {
- print('交互结束,重置语音识别服务');
await _voiceRecognitionService.initialize();
} catch (e) {
print('重置语音识别服务失败: $e');
@@ -172,53 +141,6 @@ class BackgroundAgentService extends GetxService {
}
}
- // 启动无语音超时计时器
- void _startNoSpeechTimer() {
- // 检查 TTS 播放状态,使用 isActuallyPlaying 获取实际状态
- _isSpeaking = _ttsService.isActuallyPlaying();
-
- // 如果系统正在播放 TTS,不启动计时器
- if (_isSpeaking) {
- print('系统正在播放 TTS,不启动无语音超时计时器 (isPlaying.value: ${_ttsService.isPlaying.value}, 实际播放状态: $_isSpeaking)');
-
- // 即使TTS正在播放,也设置一个更长的安全超时,防止系统永远卡在循环中
- _noSpeechTimer?.cancel();
- _noSpeechTimer = Timer(const Duration(seconds: 30), () {
- // 再次检查 TTS 状态,使用 isActuallyPlaying
- _isSpeaking = _ttsService.isActuallyPlaying();
-
- print('安全超时触发:即使TTS正在播放,30秒内没有新的语音输入,强制退出循环交互 (实际播放状态: $_isSpeaking)');
- if (_recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
- _recognitionCompleter!.complete('');
- }
- _shouldContinueInteraction = false;
- });
-
- return;
- }
-
- // 取消之前的计时器
- _noSpeechTimer?.cancel();
-
- // 设置新的计时器,如果 10 秒内没有新的识别结果,且系统没有在播放 TTS,则认为用户已经停止交互
- _noSpeechTimer = Timer(const Duration(seconds: 10), () {
- // 再次检查是否正在播放 TTS,使用 isActuallyPlaying
- _isSpeaking = _ttsService.isActuallyPlaying();
-
- print('无语音超时计时器触发,当前 TTS 播放状态: $_isSpeaking (isPlaying.value: ${_ttsService.isPlaying.value}, 实际播放状态: $_isSpeaking)');
-
- if (!_isSpeaking && _isListening && _recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
- print('10秒内没有新的语音输入,且系统没有在播放 TTS,退出循环交互');
- _recognitionCompleter!.complete('');
-
- // 直接设置标志,停止循环交互
- _shouldContinueInteraction = false;
- }
- });
-
- print('启动无语音超时计时器,10秒后检查');
- }
-
// 处理单次交互
Future _processSingleInteraction(String systemPrompt) async {
_isProcessing = true;
@@ -226,9 +148,6 @@ class BackgroundAgentService extends GetxService {
_hasFinalResult = false;
try {
- // 强制重置 TTS 状态,确保不会因为错误的状态导致系统卡住
- _resetTtsStateIfNeeded();
-
// 先播放一个简短的提示音或提示语,表示开始监听
try {
await _ttsService.speak("我在听");
@@ -238,19 +157,16 @@ class BackgroundAgentService extends GetxService {
}
// 开始语音识别
- bool recognitionStarted = false;
String userInput = '';
try {
// 确保之前的语音识别已经停止
if (_isListening) {
- print('检测到上一次语音识别未正确停止,先停止它');
await stopVoiceRecognition();
}
// 尝试启动语音识别
await startVoiceRecognition();
- recognitionStarted = true;
// 创建一个 Completer 来处理语音识别完成
_recognitionCompleter = Completer();
@@ -265,55 +181,20 @@ class BackgroundAgentService extends GetxService {
_noSpeechTimer?.cancel();
_noSpeechTimer = null;
- // 如果没有识别到语音,则停止循环交互
- if (!_hasRecognizedSpeech || userInput.trim().isEmpty) {
- print('没有识别到用户语音或识别结果为空,退出循环交互');
-
- // 停止语音识别
- if (_isListening) {
- await stopVoiceRecognition();
- }
-
- try {
- await _ttsService.speak("没有听到您说话,已退出语音交互");
- } catch (e) {
- print('播放退出提示失败: $e');
- }
-
- // 设置标志,停止循环交互
- _shouldContinueInteraction = false;
- _isProcessing = false;
+ // 如果用户输入为空,重新启动超时计时器并返回
+ if (userInput.trim().isEmpty) {
+ _startNoSpeechTimer();
return;
}
-
- // 注意:不再停止语音识别,保持语音识别状态
- // 只有在退出交互时才停止语音识别
} catch (e) {
print('语音识别过程出错: $e');
-
+ _startNoSpeechTimer(); // 出错时也启动超时计时器
+ return;
} finally {
// 清理资源,但保持语音识别状态
_recognitionCompleter = null;
_silenceTimer?.cancel();
_silenceTimer = null;
- _noSpeechTimer?.cancel();
- _noSpeechTimer = null;
- }
-
- if (userInput.isEmpty) {
- try {
- await _ttsService.speak("没有听到您说话");
- } catch (_) {}
-
- // 如果没有识别到语音,停止循环交互
- _shouldContinueInteraction = false;
- _isProcessing = false;
-
- // 停止语音识别
- if (_isListening) {
- await stopVoiceRecognition();
- }
- return;
}
// 保存用户消息到历史记录
@@ -329,7 +210,6 @@ class BackgroundAgentService extends GetxService {
{'role': 'user', 'content': userInput},
];
-
String fullResponse = '';
try {
// 重置取消标志
@@ -391,6 +271,9 @@ class BackgroundAgentService extends GetxService {
}
_pendingTtsText = '';
_aiResponseSubscription = null;
+
+ // AI响应完成后,重新启动超时计时器
+ _startNoSpeechTimer();
}
);
@@ -401,6 +284,14 @@ class BackgroundAgentService extends GetxService {
print('AI响应生成失败: $e');
// 如果AI响应失败,使用默认回复
fullResponse = '抱歉,我现在无法回答您的问题。请稍后再试。';
+
+ // 播放错误提示
+ try {
+ await _ttsService.speak(fullResponse);
+ } catch (_) {}
+
+ // 启动超时计时器
+ _startNoSpeechTimer();
} finally {
// 清理资源
_aiResponseSubscription?.cancel();
@@ -423,11 +314,8 @@ class BackgroundAgentService extends GetxService {
_messageHistory.removeRange(0, _messageHistory.length - 20);
}
- // 短暂暂停,然后开始下一轮交互
- await Future.delayed(const Duration(milliseconds: 500));
-
} catch (e) {
- print('Background agent interaction failed: $e');
+ print('交互过程出错: $e');
try {
await _ttsService.speak("抱歉,出现了一些问题");
} catch (_) {}
@@ -448,14 +336,12 @@ class BackgroundAgentService extends GetxService {
// 开始语音识别
Future startVoiceRecognition() async {
if (_isListening) {
- print('已经在监听中,先停止当前监听');
await stopVoiceRecognition();
}
try {
// 确保语音识别服务已初始化
if (!await _voiceRecognitionService.initialize()) {
- print('语音识别服务初始化失败,尝试重新初始化');
// 尝试重新初始化
await Future.delayed(const Duration(milliseconds: 500));
if (!await _voiceRecognitionService.initialize()) {
@@ -483,32 +369,38 @@ class BackgroundAgentService extends GetxService {
// 收到最终结果,立即完成识别过程
if (_recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
- print('收到最终识别结果,立即处理: ${event.text}');
_recognitionCompleter!.complete(event.text);
}
} else {
- // 如果最终结果为空,但之前有中间结果,仍然标记为有语音
- if (_hasRecognizedSpeech) {
- print('最终识别结果为空,但之前有中间结果,使用最后的中间结果');
+ // 如果最终结果为空,但有中间结果,使用最后的中间结果
+ if (_hasRecognizedSpeech && recognizedText.value.isNotEmpty) {
if (_recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
_recognitionCompleter!.complete(recognizedText.value);
}
} else {
- // 如果最终结果为空,且没有中间结果,重新启动无语音超时计时器
- print('最终识别结果为空,且没有中间结果,重新启动无语音超时计时器');
+ // 如果最终结果为空,且没有中间结果,重新启动超时计时器
_startNoSpeechTimer();
}
}
- print('最终识别结果: ${event.text}');
} else if (event.type == RecognitionEventType.intermediateResult) {
recognizedText.value = event.text;
if (event.text.isNotEmpty) {
_hasRecognizedSpeech = true;
_lastSpeechTime = DateTime.now();
+ // 检测到用户说话,重置无语音计时器
+ _noSpeechTimer?.cancel();
+ _startNoSpeechTimer();
+
// 如果系统正在播放TTS或接收AI响应,检测到用户开始说话时立即中断
- if (_isSpeaking && event.text.trim().isNotEmpty) {
- print('检测到用户开始说话,中断TTS播放和AI响应');
+ bool isTtsPlaying = false;
+ try {
+ isTtsPlaying = _ttsService.isActuallyPlaying();
+ } catch (e) {
+ isTtsPlaying = false;
+ }
+
+ if (isTtsPlaying && event.text.trim().isNotEmpty) {
_ttsService.stop(); // 停止当前TTS播放
// 设置标志,表示应该取消当前的AI响应
@@ -525,7 +417,7 @@ class BackgroundAgentService extends GetxService {
// 取消之前的静默计时器
_silenceTimer?.cancel();
- // 取消之前的无语音超时计时器
+ // 取消之前的无语音超时计时器,用户正在说话
_noSpeechTimer?.cancel();
_noSpeechTimer = null;
@@ -533,12 +425,10 @@ class BackgroundAgentService extends GetxService {
_silenceTimer = Timer(const Duration(seconds: 2), () {
if (_hasRecognizedSpeech && !_hasFinalResult &&
_recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
- print('用户停止说话 2 秒,使用当前识别结果: ${recognizedText.value}');
_recognitionCompleter!.complete(recognizedText.value);
}
});
}
- print('中间识别结果: ${event.text}');
} else if (event.type == RecognitionEventType.error) {
print('识别错误: ${event.error}');
}
@@ -563,11 +453,11 @@ class BackgroundAgentService extends GetxService {
// 停止语音识别并返回识别的文本
Future stopVoiceRecognition() async {
- if (!_isListening) return '';
+ if (!_isListening) {
+ return '';
+ }
try {
- print('停止语音识别...');
-
// 取消静默计时器
_silenceTimer?.cancel();
_silenceTimer = null;
@@ -590,7 +480,6 @@ class BackgroundAgentService extends GetxService {
_isListening = false;
isListening.value = false;
- print('语音识别已停止');
return result;
} catch (e) {
print('停止语音识别失败: $e');
@@ -600,7 +489,9 @@ class BackgroundAgentService extends GetxService {
// 尝试强制重置语音识别服务
try {
await _voiceRecognitionService.initialize();
- } catch (_) {}
+ } catch (e) {
+ print('强制重置语音识别服务失败: $e');
+ }
return recognizedText.value; // 返回当前已识别的文本
}
@@ -634,38 +525,4 @@ class BackgroundAgentService extends GetxService {
_shouldContinueInteraction = false;
super.onClose();
}
-
- // 添加一个方法来强制重置 TTS 状态
- void _resetTtsStateIfNeeded() {
- // 检查 TTS 状态,使用 isActuallyPlaying 获取实际状态
- bool isCurrentlyPlaying = false;
- try {
- isCurrentlyPlaying = _ttsService.isActuallyPlaying();
- } catch (e) {
- print('获取实际播放状态失败: $e');
- isCurrentlyPlaying = _ttsService.isPlaying.value;
- }
-
- // 如果实际状态与当前状态不一致,更新它
- if (_isSpeaking != isCurrentlyPlaying) {
- print('重置前检测到 TTS 播放状态不一致,修正: _isSpeaking=$_isSpeaking, 实际=${isCurrentlyPlaying}');
- _isSpeaking = isCurrentlyPlaying;
-
- // 如果实际状态与 TTS 服务的 isPlaying 不一致,尝试修正 TTS 服务的状态
- if (isCurrentlyPlaying != _ttsService.isPlaying.value) {
- try {
- _ttsService.isPlaying.value = isCurrentlyPlaying;
- print('已修正 TTS 服务的播放状态');
- } catch (e) {
- print('修正 TTS 播放状态失败: $e');
- }
- }
-
- // 更新最后一次状态变化的时间
- _lastTtsStateChangeTime = DateTime.now();
- }
-
- // 检查是否需要强制重置
- _checkAndUpdateTtsState();
- }
}
\ No newline at end of file
diff --git a/lib/data/services/my_audio_handler.dart b/lib/data/services/my_audio_handler.dart
index 5c845b786..a89775f5f 100644
--- a/lib/data/services/my_audio_handler.dart
+++ b/lib/data/services/my_audio_handler.dart
@@ -17,6 +17,12 @@ class MyAudioHandler extends BaseAudioHandler {
// 添加一个标志,表示是否正在处理交互
bool _isHandlingInteraction = false;
+
+ // 添加一个计时器,用于定期更新播放状态
+ Timer? _statusUpdateTimer;
+
+ // 添加一个变量,记录最后一次媒体按钮事件的时间
+ DateTime? _lastMediaButtonEventTime;
Stream get customEventStream => _customEventController.stream;
@@ -24,6 +30,7 @@ class MyAudioHandler extends BaseAudioHandler {
_initializeHandler();
_initializeBackgroundAgent();
_initializeSystemPrompt();
+ _startStatusUpdateTimer();
print('MyAudioHandler 已创建,准备接收媒体按钮事件');
}
@@ -93,10 +100,33 @@ class MyAudioHandler extends BaseAudioHandler {
mediaItem.add(item);
print('AudioHandler 媒体项已设置');
+
+ // 立即更新播放状态,确保通知显示
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
} catch (e) {
print('初始化 AudioHandler 失败: $e');
}
}
+
+ // 启动定期更新播放状态的计时器
+ void _startStatusUpdateTimer() {
+ _statusUpdateTimer?.cancel();
+ _statusUpdateTimer = Timer.periodic(Duration(minutes: 5), (timer) {
+ try {
+ // 定期更新播放状态,确保服务保持活跃
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
+ print('定期更新播放状态成功');
+ } catch (e) {
+ print('定期更新播放状态失败: $e');
+ }
+ });
+ }
// 更新播放状态
void _updatePlaybackState({
@@ -111,6 +141,11 @@ class MyAudioHandler extends BaseAudioHandler {
processingState: processingState,
updatePosition: Duration.zero,
));
+
+ // 如果状态变为播放,确保前台服务启动
+ if (playing) {
+ print('更新播放状态为播放中,确保前台服务启动');
+ }
} catch (e) {
print('更新播放状态失败: $e');
}
@@ -128,6 +163,12 @@ class MyAudioHandler extends BaseAudioHandler {
_isHandlingInteraction = true;
try {
+ // 更新播放状态,确保通知显示
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
+
if (_systemPrompt.isEmpty) {
print('系统提示为空,无法激活语音助手');
return;
@@ -158,6 +199,8 @@ class MyAudioHandler extends BaseAudioHandler {
await _backgroundAgent!.handleAgentInteraction(_systemPrompt);
} else {
print('BackgroundAgent 未初始化,无法处理交互');
+ // 尝试重新初始化 BackgroundAgent
+ _initializeBackgroundAgent();
}
}
} catch (e) {
@@ -171,11 +214,11 @@ class MyAudioHandler extends BaseAudioHandler {
Future play() async {
print('收到播放命令');
try {
- await _handleInteraction();
_updatePlaybackState(
playing: true,
processingState: AudioProcessingState.ready,
);
+ await _handleInteraction();
} catch (e) {
print('处理播放命令失败: $e');
}
@@ -185,11 +228,11 @@ class MyAudioHandler extends BaseAudioHandler {
Future pause() async {
print('收到暂停命令');
try {
- await _handleInteraction();
_updatePlaybackState(
playing: false,
processingState: AudioProcessingState.ready,
);
+ await _handleInteraction();
} catch (e) {
print('处理暂停命令失败: $e');
}
@@ -200,6 +243,7 @@ class MyAudioHandler extends BaseAudioHandler {
print('停止 AudioHandler');
_isDisposed = true;
try {
+ _statusUpdateTimer?.cancel();
await super.stop();
_customEventController.close();
_updatePlaybackState(
@@ -215,6 +259,10 @@ class MyAudioHandler extends BaseAudioHandler {
Future skipToPrevious() async {
print('收到上一曲命令');
try {
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
await _handleInteraction();
} catch (e) {
print('处理上一曲命令失败: $e');
@@ -225,6 +273,10 @@ class MyAudioHandler extends BaseAudioHandler {
Future skipToNext() async {
print('收到下一曲命令');
try {
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
await _handleInteraction();
} catch (e) {
print('处理下一曲命令失败: $e');
@@ -243,12 +295,33 @@ class MyAudioHandler extends BaseAudioHandler {
try {
if (name == 'media_button') {
print('收到媒体按钮事件');
+
+ // 检查是否是重复触发(防止短时间内多次触发)
+ final now = DateTime.now();
+ if (_lastMediaButtonEventTime != null) {
+ final difference = now.difference(_lastMediaButtonEventTime!);
+ if (difference.inSeconds < 2) {
+ print('媒体按钮事件触发过于频繁,忽略此次事件');
+ return;
+ }
+ }
+
+ // 更新最后一次事件时间
+ _lastMediaButtonEventTime = now;
+
+ _updatePlaybackState(
+ playing: true,
+ processingState: AudioProcessingState.ready,
+ );
await _handleInteraction();
+ } else if (name == 'ping') {
+ // 用于检查服务是否响应的测试命令
+ print('收到 ping 命令,服务正常运行');
+ return 'pong';
}
} catch (e) {
print('处理自定义命令失败: $e');
}
- return null;
}
@override
diff --git a/lib/data/services/notification_service.dart b/lib/data/services/notification_service.dart
index 15bb45c21..f73201175 100644
--- a/lib/data/services/notification_service.dart
+++ b/lib/data/services/notification_service.dart
@@ -19,133 +19,164 @@ class NotificationService extends GetxService {
}
Future init() async {
- if (Platform.isIOS || Platform.isAndroid || Platform.isMacOS) {
- _flutterLocalNotificationsPlugin = FlutterLocalNotificationsPlugin();
-
- const initializationSettingsAndroid = AndroidInitializationSettings('@mipmap/ic_launcher');
-
- final initializationSettingsDarwin = DarwinInitializationSettings(
- requestSoundPermission: false,
- requestBadgePermission: false,
- requestAlertPermission: false,
- );
-
- final initializationSettings = InitializationSettings(
- android: initializationSettingsAndroid,
- iOS: initializationSettingsDarwin,
- macOS: initializationSettingsDarwin,
- );
-
- await _flutterLocalNotificationsPlugin?.initialize(
- initializationSettings,
- onDidReceiveNotificationResponse: (details) {
- if (Get.currentRoute != '/chat') {
- Get.toNamed('/chat');
- }
- },
- );
- }
+ try {
+ if (Platform.isIOS || Platform.isAndroid || Platform.isMacOS) {
+ _flutterLocalNotificationsPlugin = FlutterLocalNotificationsPlugin();
+
+ // 使用应用图标作为通知图标
+ const initializationSettingsAndroid = AndroidInitializationSettings('mipmap/ic_launcher');
+
+ final initializationSettingsDarwin = DarwinInitializationSettings(
+ requestSoundPermission: false,
+ requestBadgePermission: false,
+ requestAlertPermission: false,
+ );
+
+ final initializationSettings = InitializationSettings(
+ android: initializationSettingsAndroid,
+ iOS: initializationSettingsDarwin,
+ macOS: initializationSettingsDarwin,
+ );
+
+ await _flutterLocalNotificationsPlugin?.initialize(
+ initializationSettings,
+ onDidReceiveNotificationResponse: (details) {
+ if (Get.currentRoute != '/chat') {
+ Get.toNamed('/chat');
+ }
+ },
+ );
+ }
- // 创建通知渠道
- if (Platform.isAndroid) {
- await _flutterLocalNotificationsPlugin?.resolvePlatformSpecificImplementation<
- AndroidFlutterLocalNotificationsPlugin>()?.createNotificationChannel(
- const AndroidNotificationChannel(
- 'foreground_service',
- 'Foreground Service',
- description: 'Used for the foreground service notification',
- importance: Importance.min,
- playSound: false,
- enableVibration: false,
- showBadge: false,
- ),
- );
- }
+ // 创建通知渠道 - 使用高重要性确保通知在后台可见
+ if (Platform.isAndroid) {
+ await _flutterLocalNotificationsPlugin?.resolvePlatformSpecificImplementation<
+ AndroidFlutterLocalNotificationsPlugin>()?.createNotificationChannel(
+ const AndroidNotificationChannel(
+ 'foreground_service',
+ 'Foreground Service',
+ description: 'Used for the foreground service notification',
+ importance: Importance.high, // 提高重要性
+ playSound: false,
+ enableVibration: false,
+ showBadge: true,
+ ),
+ );
+ }
- await _requestPermissionIfNeeded();
-
- // 在初始化完成后显示前台服务通知
- if (Platform.isAndroid) {
- await showForegroundNotification();
+ // 请求权限,但避免重复请求
+ await _requestPermissionIfNeeded();
+
+ // 在初始化完成后显示前台服务通知
+ if (Platform.isAndroid) {
+ await showForegroundNotification();
+ }
+
+ // Add macOS-specific code for status bar icon
+ if (Platform.isMacOS) {
+ await showMacOSStatusBarIcon();
+ }
+ } catch (e) {
+ print('通知服务初始化失败: $e');
}
}
Future showForegroundNotification() async {
if (_notificationActive) return;
- // 在显示通知前确保有权限
- await _requestPermissionIfNeeded();
-
- final androidDetails = AndroidNotificationDetails(
- 'foreground_service',
- 'Foreground Service',
- channelDescription: 'Used for the foreground service notification',
- importance: Importance.min,
- priority: Priority.min,
- ongoing: true,
- autoCancel: false,
- showWhen: false,
- enableVibration: false,
- playSound: false,
- icon: '@mipmap/ic_launcher',
- category: AndroidNotificationCategory.service,
- actions: [
- const AndroidNotificationAction(
- 'chat',
- '开始对话',
- showsUserInterface: true,
- ),
- ],
- );
-
- const iosDetails = DarwinNotificationDetails(
- presentAlert: false,
- presentBadge: false,
- presentSound: false,
- interruptionLevel: InterruptionLevel.passive,
- );
-
- final notificationDetails = NotificationDetails(
- android: androidDetails,
- iOS: iosDetails,
- );
-
- await _flutterLocalNotificationsPlugin?.show(
- 0,
- _defaultAgentName,
- '点击开始对话',
- notificationDetails,
- );
-
- _notificationActive = true;
+ try {
+ final androidDetails = AndroidNotificationDetails(
+ 'foreground_service',
+ 'Foreground Service',
+ channelDescription: 'Used for the foreground service notification',
+ importance: Importance.high, // 提高重要性
+ priority: Priority.high, // 提高优先级
+ ongoing: true,
+ autoCancel: false,
+ showWhen: false,
+ enableVibration: false,
+ playSound: false,
+ icon: 'mipmap/ic_launcher', // 使用应用图标
+ visibility: NotificationVisibility.public,
+ category: AndroidNotificationCategory.service,
+ actions: [
+ const AndroidNotificationAction(
+ 'chat',
+ '开始对话',
+ showsUserInterface: true,
+ ),
+ ],
+ );
+
+ const iosDetails = DarwinNotificationDetails(
+ presentAlert: false,
+ presentBadge: false,
+ presentSound: false,
+ interruptionLevel: InterruptionLevel.passive,
+ );
+
+ final notificationDetails = NotificationDetails(
+ android: androidDetails,
+ iOS: iosDetails,
+ );
+
+ await _flutterLocalNotificationsPlugin?.show(
+ 0,
+ _defaultAgentName,
+ '点击开始对话',
+ notificationDetails,
+ );
+
+ _notificationActive = true;
+ } catch (e) {
+ print('显示前台服务通知失败: $e');
+ }
}
Future cancelNotification() async {
if (!_notificationActive) return;
- await _flutterLocalNotificationsPlugin?.cancel(0);
- _notificationActive = false;
+ try {
+ await _flutterLocalNotificationsPlugin?.cancel(0);
+ _notificationActive = false;
+ } catch (e) {
+ print('取消通知失败: $e');
+ }
}
Future _requestPermissionIfNeeded() async {
- if (Platform.isMacOS) {
- // On macOS, we don't need to request notification permissions through permission_handler
- // Instead, we'll use the flutter_local_notifications plugin directly
- final bool? granted = await _flutterLocalNotificationsPlugin
- ?.resolvePlatformSpecificImplementation()
- ?.requestPermissions(
- alert: true,
- badge: true,
- sound: true,
- );
- if (granted != true) {
- debugPrint('MacOS Notifications: Permission request was denied');
- }
+ // 避免重复请求权限
+ if (_isRequestingPermission) {
+ print('已有权限请求正在进行中,跳过此次请求');
return;
}
-
- // For other platforms, use permission_handler as before
- if (await Permission.notification.status != PermissionStatus.granted) {
- await Permission.notification.request();
+
+ _isRequestingPermission = true;
+
+ try {
+ if (Platform.isMacOS) {
+ // On macOS, we don't need to request notification permissions through permission_handler
+ // Instead, we'll use the flutter_local_notifications plugin directly
+ final bool? granted = await _flutterLocalNotificationsPlugin
+ ?.resolvePlatformSpecificImplementation()
+ ?.requestPermissions(
+ alert: true,
+ badge: true,
+ sound: true,
+ );
+ if (granted != true) {
+ debugPrint('MacOS Notifications: Permission request was denied');
+ }
+ } else if (Platform.isAndroid || Platform.isIOS) {
+ // 检查权限状态,避免不必要的请求
+ final status = await Permission.notification.status;
+ if (status != PermissionStatus.granted) {
+ await Permission.notification.request();
+ }
+ }
+ } catch (e) {
+ print('请求通知权限失败: $e');
+ } finally {
+ _isRequestingPermission = false;
}
}
@@ -155,30 +186,39 @@ class NotificationService extends GetxService {
}) async {
if (_flutterLocalNotificationsPlugin == null) return;
- const androidDetails = AndroidNotificationDetails(
- 'chat_channel',
- '聊天消息',
- channelDescription: '接收新的聊天消息',
- importance: Importance.high,
- priority: Priority.high,
- );
+ try {
+ const androidDetails = AndroidNotificationDetails(
+ 'chat_channel',
+ '聊天消息',
+ channelDescription: '接收新的聊天消息',
+ importance: Importance.high,
+ priority: Priority.high,
+ icon: 'mipmap/ic_launcher', // 使用应用图标
+ );
- const iosDetails = DarwinNotificationDetails(
- presentAlert: true,
- presentBadge: true,
- presentSound: true,
- );
+ const iosDetails = DarwinNotificationDetails(
+ presentAlert: true,
+ presentBadge: true,
+ presentSound: true,
+ );
- const notificationDetails = NotificationDetails(
- android: androidDetails,
- iOS: iosDetails,
- );
+ const notificationDetails = NotificationDetails(
+ android: androidDetails,
+ iOS: iosDetails,
+ );
+
+ await _flutterLocalNotificationsPlugin?.show(
+ 0,
+ title,
+ body,
+ notificationDetails,
+ );
+ } catch (e) {
+ print('显示通知失败: $e');
+ }
+ }
- await _flutterLocalNotificationsPlugin?.show(
- 0,
- title,
- body,
- notificationDetails,
- );
+ Future showMacOSStatusBarIcon() async {
+ // Implementation using platform channel to communicate with native macOS code
}
}
\ No newline at end of file
diff --git a/lib/data/services/volcano_tts_service.dart b/lib/data/services/volcano_tts_service.dart
index 6a9ec9402..a1dd3ff62 100644
--- a/lib/data/services/volcano_tts_service.dart
+++ b/lib/data/services/volcano_tts_service.dart
@@ -74,7 +74,11 @@ class VolcanoTtsService extends GetxService {
late AudioPlayer _audioPlayer;
final ConcatenatingAudioSource _playlist = ConcatenatingAudioSource(children: []);
final isEnabled = true.obs; // 默认启用
- final isPlaying = false.obs;
+
+ // 播放状态变化通知流
+ final _playingStateController = StreamController.broadcast();
+ Stream get playingStateStream => _playingStateController.stream;
+
StreamSubscription? _playbackEventSubscription;
StreamSubscription? _playerStateSubscription;
AudioSession? _audioSession;
@@ -555,7 +559,9 @@ class VolcanoTtsService extends GetxService {
_pendingText = '';
_sentenceQueue.clear();
_isFetching = false;
- isPlaying.value = false;
+
+ // 通知播放状态变化
+ _notifyPlayingStateChanged(false);
// 确保清空所有待处理的音频数据
try {
@@ -576,28 +582,82 @@ class VolcanoTtsService extends GetxService {
}
}
- // 添加一个方法来检查音频播放器是否真正在播放
+ // 检查是否实际正在播放
bool isActuallyPlaying() {
try {
+ // 检查是否有活跃的播放任务
+ final hasActiveTask = _sentenceQueue.isNotEmpty || _isFetching;
+
// 检查播放器状态
final isPlayerPlaying = _audioPlayer.playing;
+ // 检查是否有待处理的文本
+ final hasPendingText = _pendingText.isNotEmpty;
+
// 检查播放列表是否为空
final hasAudioSource = _playlist.length > 0;
- // 只有当播放器正在播放且播放列表不为空时,才认为真正在播放
- final actuallyPlaying = isPlayerPlaying && hasAudioSource;
+ // 检查当前播放位置
+ final currentPosition = _audioPlayer.position;
+ final currentDuration = _audioPlayer.duration ?? Duration.zero;
+
+ // 检查是否已经播放到末尾但播放器状态未更新
+ final isAtEnd = currentDuration.inMilliseconds > 0 &&
+ currentPosition.inMilliseconds >= currentDuration.inMilliseconds - 100;
- // 如果状态不一致,记录日志
- if (isPlaying.value != actuallyPlaying) {
- print('音频播放状态不一致: isPlaying.value=${isPlaying.value}, 实际播放状态=$actuallyPlaying (播放器状态=$isPlayerPlaying, 播放列表长度=${_playlist.length})');
+ print('【TTS实际状态】检查TTS实际播放状态: hasActiveTask=$hasActiveTask, isPlayerPlaying=$isPlayerPlaying, hasPendingText=$hasPendingText, hasAudioSource=$hasAudioSource, isAtEnd=$isAtEnd');
+
+ // 如果播放器显示正在播放,但已经到达音频末尾,则认为实际上没有播放
+ if (isPlayerPlaying && isAtEnd) {
+ // 如果检测到这种情况,尝试自动修复播放器状态
+ _fixPlayerState();
+ return false;
}
- return actuallyPlaying;
+ // 如果有活跃任务、播放器正在播放且未到末尾、有待处理文本,则认为正在播放
+ return hasActiveTask || (isPlayerPlaying && !isAtEnd) || hasPendingText;
+ } catch (e) {
+ print('【TTS实际状态】检查TTS实际播放状态出错: $e');
+ return false;
+ }
+ }
+
+ // 修复播放器状态
+ void _fixPlayerState() {
+ try {
+ // 如果播放器显示正在播放,但实际上已经到达音频末尾,尝试修复状态
+ Future.microtask(() async {
+ try {
+ // 如果没有更多内容要播放,停止播放器
+ if (_sentenceQueue.isEmpty && _pendingText.isEmpty && !_isFetching) {
+ await _audioPlayer.stop();
+
+ // 如果播放列表中只有已播放完的项目,清空播放列表
+ if (_playlist.length > 0) {
+ await _playlist.clear();
+ }
+
+ // 通知播放状态变化
+ _notifyPlayingStateChanged(false);
+ } else {
+ // 如果还有内容要播放,尝试播放下一个
+ _tryPlayNext();
+ }
+ } catch (e) {
+ print('修复播放器状态失败: $e');
+ }
+ });
} catch (e) {
- print('检查实际播放状态失败: $e');
- // 如果检查失败,返回当前的 isPlaying 值
- return isPlaying.value;
+ print('尝试修复播放器状态时出错: $e');
+ }
+ }
+
+ // 通知播放状态变化
+ void _notifyPlayingStateChanged(bool isPlaying) {
+ try {
+ _playingStateController.add(isPlaying);
+ } catch (e) {
+ print('通知播放状态变化失败: $e');
}
}
@@ -653,7 +713,10 @@ class VolcanoTtsService extends GetxService {
_playerStateSubscription = _audioPlayer.playerStateStream.listen(
(state) {
if (_isDisposed) return;
- isPlaying.value = state.playing;
+
+ // 通知播放状态变化
+ final isPlaying = state.playing && _playlist.length > 0;
+ _notifyPlayingStateChanged(isPlaying);
if (state.processingState == ProcessingState.completed) {
_tryPlayNext();
@@ -705,6 +768,7 @@ class VolcanoTtsService extends GetxService {
await _channel?.sink.close();
await stop();
await _audioPlayer.dispose();
+ await _playingStateController.close();
}
@override
diff --git a/lib/main.dart b/lib/main.dart
index 4879e8904..2be496940 100644
--- a/lib/main.dart
+++ b/lib/main.dart
@@ -8,6 +8,7 @@ import 'core/routes/app_pages.dart';
import 'core/routes/app_routes.dart';
import 'dart:io';
import 'package:window_size/window_size.dart';
+import 'app/translations/app_translations.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
@@ -66,7 +67,11 @@ class MainApp extends StatelessWidget {
initialBinding: InitialBinding(),
initialRoute: Routes.home,
getPages: AppPages.pages,
+ defaultTransition: Transition.noTransition,
debugShowCheckedModeBanner: false,
+ translations: AppTranslations(),
+ locale: const Locale('zh', 'CN'),
+ fallbackLocale: const Locale('en', 'US'),
);
}
);
diff --git a/lib/modules/chat/controllers/chat_controller.dart b/lib/modules/chat/controllers/chat_controller.dart
index 85b914341..1dc491185 100644
--- a/lib/modules/chat/controllers/chat_controller.dart
+++ b/lib/modules/chat/controllers/chat_controller.dart
@@ -42,6 +42,9 @@ class ChatController extends GetxController {
final isVoiceMuted = false.obs;
Message? _currentVoiceMessage;
+ // 添加一个标志,表示当前是否有正在进行的语音识别
+ final isRecognizing = false.obs;
+
// 输入框状态
final isInputCollapsed = false.obs;
final isVoiceMode = true.obs; // 默认为语音模式
@@ -87,6 +90,7 @@ class ChatController extends GetxController {
isVoiceConnecting.value = true;
isRecording.value = false;
recordingText.value = '';
+ isRecognizing.value = false;
// 当语音面板打开时,确保ListView滚动到适当位置,防止最后的消息被遮挡
WidgetsBinding.instance.addPostFrameCallback((_) {
@@ -115,6 +119,9 @@ class ChatController extends GetxController {
onClosePanel: stopVoiceInput,
onRecognizing: handleRecognizing,
));
+
+ // 滚动到底部
+ _scrollToBottom(animate: true);
}
void startRecording() {
@@ -150,11 +157,12 @@ class ChatController extends GetxController {
isVoiceConnecting.value = true;
isRecording.value = false;
recordingText.value = '';
+ isRecognizing.value = false;
// 不再需要恢复TTS状态,因为已启用回声消除
// 如果存在临时语音消息但没有实际内容,则移除它
- if (_currentVoiceMessage != null && _currentVoiceMessage!.content == '🎤 ...') {
+ if (_currentVoiceMessage != null && (_currentVoiceMessage!.content == '🎤 ...' || _currentVoiceMessage!.content.startsWith('🎤 '))) {
messages.remove(_currentVoiceMessage);
}
_currentVoiceMessage = null;
@@ -182,34 +190,96 @@ class ChatController extends GetxController {
void handleRecognizing(String text) {
if (text.isNotEmpty) {
- // 更新识别中的文本,但不创建消息
+ // 更新识别中的文本
recordingText.value = text;
+
+ // 如果还没有创建临时语音消息,则创建一个
+ if (_currentVoiceMessage == null) {
+ _currentVoiceMessage = Message(
+ role: 'user',
+ content: '🎤 ' + text,
+ timestamp: DateTime.now(),
+ );
+ messages.add(_currentVoiceMessage!);
+ isRecognizing.value = true;
+
+ // 滚动到底部
+ _scrollToBottom(animate: true);
+ } else {
+ // 更新现有的临时语音消息
+ final index = messages.indexWhere((msg) =>
+ msg.timestamp == _currentVoiceMessage!.timestamp &&
+ msg.role == _currentVoiceMessage!.role);
+
+ if (index != -1) {
+ messages[index] = Message(
+ role: 'user',
+ content: '🎤 ' + text,
+ timestamp: _currentVoiceMessage!.timestamp,
+ );
+
+ // 滚动到底部
+ _scrollToBottom(animate: false);
+ }
+ }
}
}
void handleVoiceResult(String text) {
if (text.isNotEmpty) {
- // 创建一个新的用户消息
- final userMessage = Message(
- role: 'user',
- content: text,
- timestamp: DateTime.now(),
- );
-
- // 添加到消息列表
- messages.add(userMessage);
-
- // 保存聊天历史
- _saveChatHistory();
-
- // 滚动到底部
- _scrollToBottom(animate: true);
-
- // 重新启用TTS,以便AI回复时可以播放
- _manageTtsState(true);
-
- // 发送给AI处理
- _processAIResponse(userMessage);
+ // 如果有临时语音消息,更新它
+ if (_currentVoiceMessage != null) {
+ final index = messages.indexWhere((msg) =>
+ msg.timestamp == _currentVoiceMessage!.timestamp &&
+ msg.role == _currentVoiceMessage!.role);
+
+ if (index != -1) {
+ // 更新消息,移除麦克风图标
+ messages[index] = Message(
+ role: 'user',
+ content: text,
+ timestamp: _currentVoiceMessage!.timestamp,
+ );
+
+ // 保存聊天历史
+ _saveChatHistory();
+
+ // 滚动到底部
+ _scrollToBottom(animate: true);
+
+ // 重新启用TTS,以便AI回复时可以播放
+ _manageTtsState(true);
+
+ // 发送给AI处理
+ _processAIResponse(messages[index]);
+
+ // 重置临时语音消息
+ _currentVoiceMessage = null;
+ isRecognizing.value = false;
+ }
+ } else {
+ // 如果没有临时语音消息,创建一个新的用户消息
+ final userMessage = Message(
+ role: 'user',
+ content: text,
+ timestamp: DateTime.now(),
+ );
+
+ // 添加到消息列表
+ messages.add(userMessage);
+
+ // 保存聊天历史
+ _saveChatHistory();
+
+ // 滚动到底部
+ _scrollToBottom(animate: true);
+
+ // 重新启用TTS,以便AI回复时可以播放
+ _manageTtsState(true);
+
+ // 发送给AI处理
+ _processAIResponse(userMessage);
+ }
}
}
@@ -415,12 +485,28 @@ class ChatController extends GetxController {
Future _showWelcomeMessages() async {
try {
- if (messages.isEmpty && agentName.isNotEmpty && playVoiceOnEnter) {
+ if (agentName.isNotEmpty && playVoiceOnEnter) {
// 只有 playVoiceOnEnter 为 true 时才生成动态问候语
await _generatePersonalizedGreeting();
// 保存聊天记录并立即滚动到底部
await _saveChatHistory();
_scrollToBottom(animate: true);
+
+ // 添加一个系统消息,告知用户已启用连续语音对话
+ final systemMessage = Message(
+ role: 'system',
+ content: '已为您自动启用连续语音对话模式,您可以直接开始说话',
+ timestamp: DateTime.now(),
+ );
+ messages.add(systemMessage);
+ await _saveChatHistory();
+
+ // 延迟一小段时间后自动启动语音输入模式
+ Future.delayed(const Duration(milliseconds: 500), () {
+ if (!_isDisposed) {
+ startVoiceInput();
+ }
+ });
}
} catch (e) {
print('显示欢迎消息失败: $e');
@@ -428,6 +514,15 @@ class ChatController extends GetxController {
if (_ttsService.isEnabled.value) {
_ttsService.speak(welcomeMessage);
}
+
+ // 即使问候语生成失败,如果playVoiceOnEnter为true,仍然启动语音输入
+ if (playVoiceOnEnter) {
+ Future.delayed(const Duration(milliseconds: 500), () {
+ if (!_isDisposed) {
+ startVoiceInput();
+ }
+ });
+ }
}
}
diff --git a/lib/modules/chat/controllers/voice_input_controller.dart b/lib/modules/chat/controllers/voice_input_controller.dart
index 030543d6f..d04732dee 100644
--- a/lib/modules/chat/controllers/voice_input_controller.dart
+++ b/lib/modules/chat/controllers/voice_input_controller.dart
@@ -1,7 +1,9 @@
import 'dart:async';
+import 'dart:math';
import 'package:get/get.dart';
import 'package:flutter/foundation.dart';
import '../../../data/services/voice_recognition_service.dart';
+import '../../../data/services/volcano_tts_service.dart';
class VoiceInputController extends GetxController {
// Observable states
@@ -10,12 +12,38 @@ class VoiceInputController extends GetxController {
final isRecording = false.obs;
final recognizedText = ''.obs;
+ // 添加一个新的可观察状态,表示用户是否正在说话
+ final isUserSpeaking = false.obs;
+
// 语音识别服务
late final VoiceRecognitionService _voiceService;
+ late final VolcanoTtsService _ttsService;
// 连续识别相关
StreamSubscription? _recognitionSubscription;
+ // 添加一个标志,表示是否已经识别到语音
+ bool _hasRecognizedSpeech = false;
+
+ // 添加一个 Completer 用于在识别到最终结果时完成
+ Completer? _recognitionCompleter;
+
+ // 添加一个标志,表示是否已经收到最终结果
+ bool _hasFinalResult = false;
+
+ // 添加一个计时器,用于在一段时间没有新的识别结果时提交当前结果
+ Timer? _silenceTimer;
+
+ // 添加一个计时器,用于定期更新用户说话状态
+ Timer? _speakingCheckTimer;
+
+ // 最后一次识别到语音的时间
+ DateTime? _lastSpeechTime;
+
+ // 添加一个变量来跟踪空结果的数量
+ int _emptyResultCount = 0;
+ static const int _maxEmptyResults = 3;
+
// Callbacks
final Function(String) onRecordingResult;
final VoidCallback onClosePanel;
@@ -31,6 +59,10 @@ class VoiceInputController extends GetxController {
void onInit() {
super.onInit();
_initializeVoiceService();
+ _ttsService = Get.find();
+
+ // 启动定期检查用户是否正在说话的计时器
+ _startSpeakingCheckTimer();
}
Future _initializeVoiceService() async {
@@ -62,7 +94,13 @@ class VoiceInputController extends GetxController {
try {
isRecording.value = true;
- recognizedText.value = '';
+ recognizedText.value = ''; // 清空识别文本,但不再在面板中显示
+ _hasRecognizedSpeech = false;
+ _hasFinalResult = false;
+ _emptyResultCount = 0;
+
+ // 创建一个 Completer 来处理语音识别完成
+ _recognitionCompleter = Completer();
// 开始连续语音识别
final stream = await _voiceService.startContinuousRecognition();
@@ -71,21 +109,89 @@ class VoiceInputController extends GetxController {
_recognitionSubscription = stream.listen((event) {
switch (event.type) {
case RecognitionEventType.intermediateResult:
- // 更新中间识别结果
- recognizedText.value = event.text;
- // 调用识别中回调
+ // 不再更新面板中的识别文本,而是通过回调传递给ChatController
+ if (event.text.isNotEmpty) {
+ _hasRecognizedSpeech = true;
+ _lastSpeechTime = DateTime.now();
+ _emptyResultCount = 0; // 重置空结果计数
+
+ // 设置用户正在说话状态
+ isUserSpeaking.value = true;
+
+ // 如果系统正在播放TTS,检测到用户开始说话时立即中断
+ bool isSpeaking = false;
+ try {
+ isSpeaking = _ttsService.isActuallyPlaying();
+ } catch (e) {
+ print('获取 TTS 播放状态失败: $e');
+ // 如果获取失败,假设为false
+ isSpeaking = false;
+ }
+
+ if (isSpeaking && event.text.trim().isNotEmpty) {
+ print('检测到用户开始说话,中断TTS播放');
+ _ttsService.stop(); // 停止当前TTS播放
+ }
+
+ // 取消之前的静默计时器
+ _silenceTimer?.cancel();
+
+ // 设置新的静默计时器,如果 2 秒内没有新的识别结果,则认为用户已经停止说话
+ _silenceTimer = Timer(const Duration(seconds: 2), () {
+ if (_hasRecognizedSpeech && !_hasFinalResult &&
+ _recognitionCompleter != null && !_recognitionCompleter!.isCompleted) {
+ print('用户停止说话 2 秒,使用当前识别结果: ${event.text}');
+ _recognitionCompleter!.complete(event.text);
+
+ // 调用最终结果回调,发送识别到的句子
+ onRecordingResult(event.text);
+
+ // 清空识别状态,准备下一句
+ _hasRecognizedSpeech = false;
+ _hasFinalResult = false;
+ }
+ });
+ }
+
+ // 调用识别中回调,将中间结果传递给ChatController
onRecognizing(event.text);
break;
case RecognitionEventType.finalResult:
// 更新最终识别结果
+ _hasFinalResult = true;
+
+ // 重置用户说话状态
+ isUserSpeaking.value = false;
+
if (event.text.isNotEmpty) {
- recognizedText.value = event.text;
+ // 不再更新面板中的识别文本
+ _hasRecognizedSpeech = true;
+ _lastSpeechTime = DateTime.now();
+ _emptyResultCount = 0; // 重置空结果计数
+
// 调用最终结果回调,发送识别到的句子
onRecordingResult(event.text);
- // 清空识别文本,准备下一句
- recognizedText.value = '';
- // 不停止录音,继续监听下一句
+
+ // 清空识别状态,准备下一句
+ _hasRecognizedSpeech = false;
+ _hasFinalResult = false;
+ } else {
+ // 如果最终结果为空,但之前有中间结果,仍然标记为有语音
+ if (_hasRecognizedSpeech) {
+ print('最终识别结果为空,但之前有中间结果,使用最后的中间结果');
+
+ // 这里不再需要使用recognizedText.value,因为我们已经在中间结果中传递了文本
+ // 而且ChatController已经在UI中显示了最新的识别结果
+
+ // 清空识别状态,准备下一句
+ _hasRecognizedSpeech = false;
+ _hasFinalResult = false;
+ } else {
+ // 如果最终结果为空,且没有中间结果,增加空结果计数
+ _emptyResultCount++;
+ print('收到空的最终结果,当前空结果计数: $_emptyResultCount / $_maxEmptyResults');
+ }
}
break;
@@ -123,6 +229,9 @@ class VoiceInputController extends GetxController {
restartRecognition();
});
+ // 等待语音识别完成
+ final result = await _recognitionCompleter!.future;
+
} catch (e) {
print('语音识别失败: $e');
Get.snackbar(
@@ -131,6 +240,11 @@ class VoiceInputController extends GetxController {
snackPosition: SnackPosition.BOTTOM,
);
isRecording.value = false;
+ } finally {
+ // 清理资源
+ _recognitionCompleter = null;
+ _silenceTimer?.cancel();
+ _silenceTimer = null;
}
}
@@ -156,12 +270,19 @@ class VoiceInputController extends GetxController {
await _recognitionSubscription?.cancel();
_recognitionSubscription = null;
+ // 取消计时器
+ _silenceTimer?.cancel();
+ _silenceTimer = null;
+
// 停止连续识别
if (_voiceService.isContinuousRecognitionActive()) {
await _voiceService.stopContinuousRecognition();
}
isRecording.value = false;
+ _hasRecognizedSpeech = false;
+ _hasFinalResult = false;
+ _emptyResultCount = 0;
} catch (e) {
print('停止语音识别失败: $e');
isRecording.value = false;
@@ -181,16 +302,51 @@ class VoiceInputController extends GetxController {
}
}
+ // 启动定期检查用户是否正在说话的计时器
+ void _startSpeakingCheckTimer() {
+ _speakingCheckTimer?.cancel();
+ _speakingCheckTimer = Timer.periodic(const Duration(milliseconds: 200), (_) {
+ _checkIfUserIsSpeaking();
+ });
+ }
+
+ // 检查用户是否正在说话
+ void _checkIfUserIsSpeaking() {
+ // 如果有最近的识别文本,且距离现在不超过1秒,认为用户正在说话
+ if (_hasRecognizedSpeech && !_hasFinalResult && _lastSpeechTime != null) {
+ final now = DateTime.now();
+ final timeSinceLastSpeech = now.difference(_lastSpeechTime!);
+
+ // 如果最近1秒内有语音识别,认为用户正在说话
+ if (timeSinceLastSpeech.inMilliseconds < 1000) {
+ isUserSpeaking.value = true;
+ return;
+ }
+ }
+
+ // 默认情况下,如果正在录音但没有最近的语音识别,随机生成一个说话状态
+ if (isRecording.value) {
+ // 随机生成一个值,有20%的概率认为用户正在说话
+ isUserSpeaking.value = Random().nextDouble() < 0.2;
+ } else {
+ isUserSpeaking.value = false;
+ }
+ }
+
@override
void onClose() {
// 停止录音
stopRecording();
+ // 取消计时器
+ _speakingCheckTimer?.cancel();
+
// 重置状态
isConnecting.value = false;
isMuted.value = false;
isRecording.value = false;
recognizedText.value = '';
+ isUserSpeaking.value = false;
super.onClose();
}
diff --git a/lib/modules/chat/views/chat_view.dart b/lib/modules/chat/views/chat_view.dart
index 30ca9867e..99e024d81 100644
--- a/lib/modules/chat/views/chat_view.dart
+++ b/lib/modules/chat/views/chat_view.dart
@@ -148,14 +148,6 @@ class ChatView extends GetView {
valueColor: AlwaysStoppedAnimation(Color(0xFF4A6FE5)),
),
),
- SizedBox(width: 8.w),
- Text(
- '正在思考...',
- style: TextStyle(
- fontSize: 14.sp,
- color: Colors.grey[600],
- ),
- ),
],
),
),
@@ -252,7 +244,7 @@ class ChatView extends GetView {
),
child: Center(
child: Text(
- '点击开始语音识别',
+ '点击开始连续语音对话',
style: TextStyle(
color: Colors.grey[600],
fontSize: 16.sp,
@@ -425,6 +417,47 @@ class ChatView extends GetView {
Widget _buildMessage(Message message) {
final isUser = message.role == 'user';
+ final isSystem = message.role == 'system';
+ final isRecognizing = isUser && message.content.startsWith('🎤 ');
+
+ if (isSystem) {
+ // 系统消息使用特殊样式
+ return Padding(
+ padding: EdgeInsets.symmetric(horizontal: 16.w, vertical: 8.h),
+ child: Container(
+ padding: EdgeInsets.symmetric(horizontal: 16.w, vertical: 12.h),
+ decoration: BoxDecoration(
+ color: Colors.grey[100],
+ borderRadius: BorderRadius.circular(12.r),
+ border: Border.all(
+ color: Colors.grey[300]!,
+ width: 0.5,
+ ),
+ ),
+ child: Row(
+ children: [
+ Icon(
+ Icons.info_outline,
+ color: Colors.grey[600],
+ size: 20.sp,
+ ),
+ SizedBox(width: 8.w),
+ Expanded(
+ child: Text(
+ message.content,
+ style: TextStyle(
+ fontSize: 14.sp,
+ color: Colors.grey[700],
+ height: 1.5,
+ ),
+ ),
+ ),
+ ],
+ ),
+ ),
+ );
+ }
+
return Padding(
padding: EdgeInsets.symmetric(horizontal: 16.w, vertical: 8.h),
child: Row(
@@ -443,21 +476,53 @@ class ChatView extends GetView {
child: Container(
padding: EdgeInsets.symmetric(horizontal: 16.w, vertical: 12.h),
decoration: BoxDecoration(
- color: isUser ? const Color(0xFF4A6FE5) : const Color(0xFFF5F5F5),
+ color: isUser
+ ? (isRecognizing ? Colors.purple.withOpacity(0.7) : const Color(0xFF4A6FE5))
+ : const Color(0xFFF5F5F5),
borderRadius: BorderRadius.only(
topLeft: Radius.circular(isUser ? 18.r : 4.r),
topRight: Radius.circular(isUser ? 4.r : 18.r),
bottomLeft: Radius.circular(18.r),
bottomRight: Radius.circular(18.r),
),
+ // 为正在识别的消息添加脉动效果
+ boxShadow: isRecognizing
+ ? [
+ BoxShadow(
+ color: Colors.purple.withOpacity(0.3),
+ blurRadius: 8,
+ spreadRadius: 2,
+ ),
+ ]
+ : [],
),
- child: Text(
- message.content,
- style: TextStyle(
- fontSize: 16.sp,
- color: isUser ? Colors.white : Colors.black87,
- height: 1.5,
- ),
+ child: Row(
+ mainAxisSize: MainAxisSize.min,
+ children: [
+ if (isRecognizing) ...[
+ Icon(
+ Icons.mic,
+ color: Colors.white,
+ size: 16.sp,
+ ),
+ SizedBox(width: 8.w),
+ ],
+ Flexible(
+ child: Text(
+ // 如果是正在识别的消息,移除麦克风图标前缀
+ isRecognizing ? message.content.substring(2) : message.content,
+ style: TextStyle(
+ fontSize: 16.sp,
+ color: isUser ? Colors.white : Colors.black87,
+ height: 1.5,
+ ),
+ ),
+ ),
+ if (isRecognizing) ...[
+ SizedBox(width: 8.w),
+ _buildPulsatingDot(),
+ ],
+ ],
),
),
),
@@ -477,4 +542,79 @@ class ChatView extends GetView {
),
);
}
+
+ // 创建脉动点动画
+ Widget _buildPulsatingDot() {
+ return Obx(() {
+ // 使用controller.isRecognizing来控制动画是否显示
+ if (!controller.isRecognizing.value) return const SizedBox.shrink();
+
+ return _PulsatingDot();
+ });
+ }
+}
+
+// 脉动点动画组件
+class _PulsatingDot extends StatefulWidget {
+ @override
+ _PulsatingDotState createState() => _PulsatingDotState();
+}
+
+class _PulsatingDotState extends State<_PulsatingDot> with SingleTickerProviderStateMixin {
+ late AnimationController _animationController;
+ late Animation _animation;
+
+ @override
+ void initState() {
+ super.initState();
+ _animationController = AnimationController(
+ vsync: this,
+ duration: const Duration(milliseconds: 1000),
+ )..repeat(reverse: true);
+
+ _animation = Tween(begin: 0.5, end: 1.0).animate(_animationController);
+ }
+
+ @override
+ void dispose() {
+ _animationController.dispose();
+ super.dispose();
+ }
+
+ @override
+ Widget build(BuildContext context) {
+ return SizedBox(
+ width: 16.w,
+ height: 16.w,
+ child: AnimatedBuilder(
+ animation: _animation,
+ builder: (context, child) {
+ return Stack(
+ alignment: Alignment.center,
+ children: [
+ Opacity(
+ opacity: 1.0 - _animation.value,
+ child: Container(
+ width: 16.w * _animation.value,
+ height: 16.w * _animation.value,
+ decoration: BoxDecoration(
+ color: Colors.white.withOpacity(0.5),
+ shape: BoxShape.circle,
+ ),
+ ),
+ ),
+ Container(
+ width: 6.w,
+ height: 6.w,
+ decoration: const BoxDecoration(
+ color: Colors.white,
+ shape: BoxShape.circle,
+ ),
+ ),
+ ],
+ );
+ },
+ ),
+ );
+ }
}
\ No newline at end of file
diff --git a/lib/modules/chat/widgets/voice_input_panel.dart b/lib/modules/chat/widgets/voice_input_panel.dart
index 57e6d5a89..dbd67d731 100644
--- a/lib/modules/chat/widgets/voice_input_panel.dart
+++ b/lib/modules/chat/widgets/voice_input_panel.dart
@@ -1,6 +1,8 @@
import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
+import 'dart:math';
+import 'dart:async';
import '../controllers/voice_input_controller.dart';
class VoiceInputPanel extends GetView {
@@ -59,30 +61,30 @@ class VoiceInputPanel extends GetView {
],
),
child: Center(
- child: Icon(
- Icons.mic,
- color: Colors.purple.shade300,
+ child: Obx(() => Icon(
+ controller.isRecording.value ? Icons.mic : Icons.mic_none,
+ color: controller.isRecording.value ? Colors.purple : Colors.purple.shade300,
size: 28.sp,
- ),
+ )),
),
),
- // 中间音频波形
+ // 中间音频波形和状态文本
Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
_buildAudioWaveform(),
SizedBox(height: 10.h),
- // 文字提示
- Text(
- '你可以开始说话',
+ // 文字提示 - 根据状态显示不同文本
+ Obx(() => Text(
+ _getStatusText(),
style: TextStyle(
fontSize: 16.sp,
color: Colors.grey.shade700,
fontWeight: FontWeight.w500,
),
- ),
+ )),
],
),
@@ -117,16 +119,27 @@ class VoiceInputPanel extends GetView {
),
),
- // 底部进度条
+ // 底部进度条和识别文本
Padding(
padding: EdgeInsets.only(top: 15.h),
- child: Container(
- width: 250.w,
- height: 4.h,
- decoration: BoxDecoration(
- color: Colors.purple.withOpacity(0.2),
- borderRadius: BorderRadius.circular(2.r),
- ),
+ child: Column(
+ children: [
+ // 移除显示当前识别的文本,因为现在直接显示在聊天窗口中
+
+ // 进度条
+ Container(
+ width: 250.w,
+ height: 4.h,
+ decoration: BoxDecoration(
+ color: Colors.purple.withOpacity(0.2),
+ borderRadius: BorderRadius.circular(2.r),
+ ),
+ child: Obx(() => controller.isRecording.value
+ ? _buildProgressIndicator()
+ : Container()
+ ),
+ ),
+ ],
),
),
],
@@ -137,33 +150,153 @@ class VoiceInputPanel extends GetView {
);
}
+ // 根据状态返回不同的提示文本
+ String _getStatusText() {
+ if (controller.isConnecting.value) {
+ return '正在连接语音服务...';
+ } else if (controller.isMuted.value) {
+ return '语音已静音';
+ } else if (controller.isRecording.value) {
+ return '正在聆听...';
+ } else {
+ return '你可以开始说话';
+ }
+ }
+
+ // 构建进度指示器
+ Widget _buildProgressIndicator() {
+ return Container(
+ width: 250.w,
+ height: 4.h,
+ decoration: BoxDecoration(
+ gradient: LinearGradient(
+ colors: [Colors.purple.shade300, Colors.purple.shade100],
+ begin: Alignment.centerLeft,
+ end: Alignment.centerRight,
+ ),
+ borderRadius: BorderRadius.circular(2.r),
+ ),
+ );
+ }
+
+ // 检查用户是否正在说话
+ bool _isUserSpeaking() {
+ // 使用控制器的isUserSpeaking属性
+ return controller.isUserSpeaking.value;
+ }
+
Widget _buildAudioWaveform() {
return Obx(() {
+ final isSpeaking = _isUserSpeaking();
+ final barCount = 15; // 增加条形数量,使波形更丰富
+
// 根据控制器状态动态生成波形高度
- return Row(
- mainAxisSize: MainAxisSize.min,
- children: List.generate(
- 11,
- (index) {
- // 创建随机高度效果,模拟声波
- double height = controller.isRecording.value
- ? (4 + (index % 3) * 3).h // 当正在录音时显示不同高度
- : 4.h; // 默认高度
-
- return Container(
- width: 4.w,
- height: height,
- margin: EdgeInsets.symmetric(horizontal: 2.w),
- decoration: BoxDecoration(
- color: controller.isRecording.value
- ? Colors.purple.shade300 // 录音时使用紫色
- : Colors.grey.shade400, // 默认使用灰色
- borderRadius: BorderRadius.circular(2.r),
- ),
- );
- },
+ return Container(
+ width: 180.w, // 增加宽度以容纳更多条形
+ height: 40.h, // 增加高度以允许更大的波动
+ child: Row(
+ mainAxisSize: MainAxisSize.min,
+ mainAxisAlignment: MainAxisAlignment.center,
+ children: List.generate(
+ barCount,
+ (index) {
+ // 创建动态高度效果,模拟声波
+ double height = controller.isRecording.value
+ ? _getWaveHeight(index, isSpeaking, barCount) // 当正在录音时显示动态高度
+ : 4.h; // 默认高度
+
+ // 根据位置计算不同的动画持续时间,使波形更自然
+ final duration = Duration(
+ milliseconds: 100 + (index % 3) * 50
+ );
+
+ // 根据是否说话和位置计算颜色
+ Color barColor;
+ if (controller.isRecording.value) {
+ if (isSpeaking) {
+ // 创建渐变色效果,从中间向两边渐变
+ final middleIndex = barCount ~/ 2;
+ final distance = (index - middleIndex).abs();
+ final maxDistance = middleIndex;
+ final colorIntensity = 1.0 - (distance / maxDistance) * 0.5;
+
+ barColor = Colors.purple.withOpacity(colorIntensity);
+ } else {
+ barColor = Colors.purple.shade200;
+ }
+ } else {
+ barColor = Colors.grey.shade400;
+ }
+
+ return AnimatedContainer(
+ duration: duration,
+ curve: Curves.easeInOut, // 使用更平滑的动画曲线
+ width: 3.w, // 减小宽度,使波形更精细
+ height: height,
+ margin: EdgeInsets.symmetric(horizontal: 1.5.w), // 减小间距
+ decoration: BoxDecoration(
+ color: barColor,
+ borderRadius: BorderRadius.circular(2.r),
+ // 添加轻微的阴影效果,增强视觉效果
+ boxShadow: isSpeaking ? [
+ BoxShadow(
+ color: Colors.purple.withOpacity(0.2),
+ blurRadius: 3,
+ spreadRadius: 0.5,
+ )
+ ] : null,
+ ),
+ );
+ },
+ ),
),
);
});
}
+
+ // 生成动态波形高度
+ double _getWaveHeight(int index, bool isSpeaking, int barCount) {
+ // 基础高度
+ double baseHeight = 6.h;
+
+ // 获取当前时间毫秒数
+ final DateTime now = DateTime.now();
+ final int milliseconds = now.millisecondsSinceEpoch;
+
+ // 计算中心位置
+ final middleIndex = barCount ~/ 2;
+ final distanceFromMiddle = (index - middleIndex).abs();
+
+ // 使用多个正弦波叠加,创建更自然的波形
+ // 每个条形使用不同的频率和相位,创建不规则波形
+ double wave1 = sin((milliseconds / 200) + (index * 0.7)) * 3.h;
+ double wave2 = sin((milliseconds / 350) + (index * 0.5)) * 2.h;
+ double wave3 = sin((milliseconds / 500) + (index * 0.3)) * 1.5.h;
+
+ // 基于距离中心的位置计算高度衰减
+ double positionFactor = 1.0 - (distanceFromMiddle / middleIndex) * 0.5;
+
+ if (isSpeaking) {
+ // 用户说话时的波形
+
+ // 创建一个随时间变化的振幅因子,使波形看起来更有活力
+ double timeFactor = 0.7 + sin(milliseconds / 1000) * 0.3;
+
+ // 中心位置的条形高度最高
+ double centerBoost = pow(positionFactor, 1.5) * 10.h;
+
+ // 添加随机因素,使波形更自然
+ double randomFactor = (Random().nextDouble() * 2 - 1) * 2.h;
+
+ // 根据时间添加脉动效果
+ double pulseEffect = sin(milliseconds / 600) * 3.h * positionFactor;
+
+ // 组合所有效果
+ return baseHeight + (wave1 + wave2 + wave3) * timeFactor + centerBoost + randomFactor + pulseEffect;
+ } else {
+ // 用户不说话时的波形 - 更平静,但仍有微小变化
+ double idleWave = (wave1 + wave2) * 0.5 * positionFactor;
+ return baseHeight + idleWave;
+ }
+ }
}
\ No newline at end of file
diff --git a/lib/modules/profile/controllers/profile_controller.dart b/lib/modules/profile/controllers/profile_controller.dart
index fd210b643..f3d7a94eb 100644
--- a/lib/modules/profile/controllers/profile_controller.dart
+++ b/lib/modules/profile/controllers/profile_controller.dart
@@ -1,5 +1,6 @@
import 'package:get/get.dart';
import 'package:get_storage/get_storage.dart';
+import 'package:flutter/material.dart';
class ProfileController extends GetxController {
static ProfileController get to => Get.find();
@@ -10,6 +11,9 @@ class ProfileController extends GetxController {
final _isEditing = false.obs;
final _storage = GetStorage();
+ // 使用响应式变量
+ final currentLanguage = 'zh'.obs;
+
String get userName => _userName.value;
String get email => _email.value;
String get avatar => _avatar.value;
@@ -19,6 +23,7 @@ class ProfileController extends GetxController {
void onInit() {
super.onInit();
loadUserData();
+ loadLanguagePreference();
}
void loadUserData() {
@@ -31,6 +36,42 @@ class ProfileController extends GetxController {
}
}
+ // 加载用户语言偏好设置
+ void loadLanguagePreference() {
+ try {
+ final String? languageCode = _storage.read('languageCode');
+ final String? countryCode = _storage.read('countryCode');
+
+ if (languageCode != null && countryCode != null) {
+ Get.updateLocale(Locale(languageCode, countryCode));
+ currentLanguage.value = languageCode;
+ }
+ } catch (e) {
+ print('Failed to load language preference: $e');
+ }
+ }
+
+ // 保存用户语言偏好设置
+ Future saveLanguagePreference(Locale locale) async {
+ try {
+ await _storage.write('languageCode', locale.languageCode);
+ await _storage.write('countryCode', locale.countryCode);
+ } catch (e) {
+ print('Failed to save language preference: $e');
+ }
+ }
+
+ // 切换应用语言
+ void changeLanguage(String languageCode, String countryCode) {
+ // 使用Future.delayed来避免在构建过程中更新UI
+ Future.delayed(Duration.zero, () async {
+ final locale = Locale(languageCode, countryCode);
+ await saveLanguagePreference(locale);
+ Get.updateLocale(locale);
+ currentLanguage.value = languageCode;
+ });
+ }
+
Future updateUserData({
String? userName,
String? email,
diff --git a/lib/modules/profile/views/profile_view.dart b/lib/modules/profile/views/profile_view.dart
index c384cbfc2..90083b154 100644
--- a/lib/modules/profile/views/profile_view.dart
+++ b/lib/modules/profile/views/profile_view.dart
@@ -2,12 +2,8 @@ import 'package:flutter/material.dart';
import 'package:get/get.dart';
import '../controllers/profile_controller.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
-import '../../../data/services/volcano_tts_service.dart';
import '../../../core/widgets/common_bottom_nav.dart';
-import '../../speech_demo/speech_demo_page.dart';
-import '../../../modules/microsoft_tts_example.dart';
-import '../../../modules/microsoft_tts_continuous_example.dart';
-import '../../../data/services/microsoft_tts_service.dart';
+import '../../../data/services/audio_service.dart';
class ProfileView extends GetView {
const ProfileView({Key? key}) : super(key: key);
@@ -53,7 +49,7 @@ class ProfileView extends GetView {
backgroundColor: Colors.white,
elevation: 0,
title: Text(
- '设置',
+ '设置'.tr,
style: TextStyle(
fontSize: 17.sp,
fontWeight: FontWeight.w600,
@@ -65,83 +61,10 @@ class ProfileView extends GetView {
body: ListView(
children: [
SizedBox(height: 12.h),
- _buildMenuItem(
- title: '测试语音合成',
- icon: Icons.record_voice_over,
- subtitle: '测试微软语音TTS功能',
- onTap: () async {
- try {
- final tts = Get.find();
-
- // 检查TTS服务状态
- print('TTS服务状态: enabled=${tts.isEnabled.value}');
-
- // 确保TTS已启用
- if (!tts.isEnabled.value) {
- print('TTS服务未启用,正在启用...');
- tts.isEnabled.value = true;
- }
-
- // 先停止之前的播放
- await tts.stop();
-
- print('开始播放连续测试语音...');
- // 连续播放多段文本
- await tts.speak('你好,这是第一段测试语音。');
- await tts.speak('这是第二段语音,用于测试连续播放功能。');
- await tts.speak('现在是第三段语音,测试火山语音的连续合成能力。');
- await tts.speak('最后一段测试语音,感谢您的收听。');
-
- Get.snackbar(
- '提示',
- '正在播放连续测试语音',
- snackPosition: SnackPosition.BOTTOM,
- duration: const Duration(seconds: 2),
- );
- } catch (e, stack) {
- print('TTS测试失败: $e');
- print('错误堆栈: $stack');
- Get.snackbar(
- '错误',
- 'TTS服务错误: $e',
- snackPosition: SnackPosition.BOTTOM,
- backgroundColor: Colors.red.withOpacity(0.1),
- colorText: Colors.red,
- duration: const Duration(seconds: 3),
- );
- }
- },
- ),
+
const Divider(),
_buildMenuItem(
- title: '微软语音合成测试',
- icon: Icons.record_voice_over_outlined,
- subtitle: '测试微软 Azure TTS 功能',
- onTap: () {
- Get.to(() => const MicrosoftTtsExample());
- },
- ),
- const Divider(),
- _buildMenuItem(
- title: '微软连续语音合成测试',
- icon: Icons.queue_music_outlined,
- subtitle: '测试微软 Azure TTS 连续语音功能',
- onTap: () {
- Get.to(() => const MicrosoftTtsContinuousExample());
- },
- ),
- const Divider(),
- _buildMenuItem(
- title: '语音识别测试',
- icon: Icons.mic,
- subtitle: '测试语音识别功能',
- onTap: () {
- Get.to(() => const SpeechDemoPage());
- },
- ),
- const Divider(),
- _buildMenuItem(
- title: '关于',
+ title: '关于'.tr,
icon: Icons.info_outline,
onTap: () {
// TODO: 实现关于页面
@@ -149,7 +72,7 @@ class ProfileView extends GetView {
),
const Divider(),
_buildMenuItem(
- title: '检查更新',
+ title: '检查更新'.tr,
icon: Icons.system_update,
onTap: () {
// TODO: 实现检查更新
@@ -157,12 +80,42 @@ class ProfileView extends GetView {
),
const Divider(),
_buildMenuItem(
- title: '清除缓存',
+ title: '清除缓存'.tr,
icon: Icons.cleaning_services_outlined,
onTap: () {
// TODO: 实现清除缓存
},
),
+ const Divider(),
+ _buildMenuItem(
+ title: '测试媒体按钮事件'.tr,
+ icon: Icons.headset,
+ subtitle: '手动触发媒体按钮事件,用于测试蓝牙耳机按键功能',
+ onTap: () {
+ try {
+ // 获取 AudioServiceManager 实例并触发媒体按钮事件
+ final audioService = Get.find();
+ audioService.triggerMediaButtonEvent();
+
+ // 显示成功提示
+ ScaffoldMessenger.of(context).showSnackBar(
+ SnackBar(
+ content: Text('已触发媒体按钮事件,请查看日志'),
+ duration: Duration(seconds: 2),
+ ),
+ );
+ } catch (e) {
+ // 显示错误提示
+ ScaffoldMessenger.of(context).showSnackBar(
+ SnackBar(
+ content: Text('触发媒体按钮事件失败: $e'),
+ backgroundColor: Colors.red,
+ duration: Duration(seconds: 3),
+ ),
+ );
+ }
+ },
+ ),
],
),
bottomNavigationBar: const CommonBottomNav(currentIndex: 2),