// GENERATED CODE - DO NOT MODIFY BY HAND part of 'player_options.dart'; // ************************************************************************** // JsonSerializableGenerator // ************************************************************************** PlayerOptions _$PlayerOptionsFromJson(Map json) => PlayerOptions( $enumDecode(_$RepeatModeEnumMap, json['repeat']), isShuffling: json['shuffle'] as bool, ); Map _$PlayerOptionsToJson(PlayerOptions instance) => { 'shuffle': instance.isShuffling, 'repeat': _$RepeatModeEnumMap[instance.repeatMode]!, }; const _$RepeatModeEnumMap = { RepeatMode.off: 0, RepeatMode.track: 1, RepeatMode.context: 2, };