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import 'package:app_settings/app_settings.dart';
import 'package:deep_voice/data/models/user_Info.dart';
import 'package:deep_voice/data/services/network/api.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'dart:async';
import 'package:permission_handler/permission_handler.dart';
import '../../../routes/app_routes.dart';
import '../../../core/utils/logger.dart';
import 'dart:io';
import '../../../data/services/bluetooth_manager.dart';
import '../../../data/services/ble_manager.dart';
import '../../../core/utils/permission_util.dart';
/// 配对状态枚举 - 简化版本
enum PairingState {
idle, // 空闲/初始状态
checking, // 检查中(蓝牙、权限等)
waitingClassic, // 等待经典蓝牙连接
verifying, // 验证设备
manualbinding, //手动绑定设备
associating, // 正在进行BLE设备关联
waitingBle, //等待BLE连接
completed, //配对完成
error, // 错误状态
}
/// 错误类型枚举
enum ErrorType {
none,
bluetoothOff, // 蓝牙关闭
noPermission, // 无权限
noClassicDevice, // 无经典蓝牙设备
deviceNotMatch, // 设备不匹配
deviceBound, // 设备已被绑定
associationFailed, // 关联失败
bleTimeout, // BLE连接超时
authnFailed, // 授权失败
networkError, // 网络错误
}
/// 配对控制器 - 基于简化状态机的实现
class PairingController extends GetxController {
static const String _tag = 'PairingCtrl';
static PairingController get to => Get.find();
// ========== 状态管理 ==========
final _currentState = PairingState.idle.obs;
final _errorType = ErrorType.none.obs;
final _errorMessage = ''.obs;
PairingState get currentState => _currentState.value;
ErrorType get errorType => _errorType.value;
String get errorMessage => _errorMessage.value;
// ========== UI状态 ==========
final statusText = ''.obs;
final isLoading = false.obs;
final showConnectButton = false.obs;
final showRetryButton = false.obs;
final showAutoCodeInput = false.obs;
final showSkipButton = false.obs;
final connectButtonText = '连接设备'.obs;
final retryButtonText = '重试'.obs;
// ========== 监听器管理 ==========
final List<Worker> _workers = [];
Timer? _bleTimeoutTimer;
// ========== 依赖服务 ==========
late final BluetoothManager _bluetoothManager;
late final BleManager _bleManager;
// ========== 当前设备信息 ==========
BluetoothDevice? _currentClassicDevice;
String? _verifiedDeviceAddress;
TextEditingController codeInputController = TextEditingController();
// Public getter for view access
BluetoothDevice? get currentDevice => _currentClassicDevice;
@override
void onInit() {
super.onInit();
Logger.i(_tag, '配对控制器初始化');
// 确保服务已初始化
_bluetoothManager = Get.find<BluetoothManager>();
_bleManager = Get.find<BleManager>();
// 集中设置所有监听器
_setupAllListeners();
// 开始初始状态检查
// 延迟稍长时间,确保BluetoothManager有足够时间获取已连接设备
Future.delayed(const Duration(milliseconds: 300), () {
_startInitialCheck();
});
}
@override
void onClose() {
Logger.i(_tag, '配对控制器销毁');
// 清理所有Worker
for (var worker in _workers) {
worker.dispose();
}
_workers.clear();
// 清理定时器
_bleTimeoutTimer?.cancel();
super.onClose();
}
// ==================== 监听器设置 ====================
/// 集中设置所有监听器
void _setupAllListeners() {
// 1. 监听蓝牙开关状态
_setupBluetoothStateListener();
// 2. 监听经典蓝牙连接状态
_setupClassicConnectionListener();
// 3. 监听BLE连接状态
_setupBleConnectionListener();
}
/// 监听蓝牙开关状态
void _setupBluetoothStateListener() {
_workers.add(ever(_bluetoothManager.bluetoothStateRx, (String state) {
Logger.d(_tag, '蓝牙状态变化: $state');
_handleBluetoothStateChange(state);
}));
}
/// 监听经典蓝牙连接状态
void _setupClassicConnectionListener() {
_workers
.add(ever(_bluetoothManager.currentDeviceRx, (BluetoothDevice? device) {
Logger.d(_tag, '经典蓝牙设备变化: ${device?.name}');
_handleClassicDeviceChange(device);
}));
}
/// 监听BLE连接状态
void _setupBleConnectionListener() {
_workers.add(ever(_bleManager.connectionStateRx, (int state) {
Logger.d(_tag, 'BLE连接状态变化: $state');
_handleBleStateChange(state);
}));
}
// ==================== 状态处理 ====================
/// 处理蓝牙开关状态变化
void _handleBluetoothStateChange(String state) {
if (state == 'off') {
// 蓝牙关闭,进入错误状态
_setError(ErrorType.bluetoothOff, '请开启蓝牙');
} else if (state == 'on' && _errorType.value == ErrorType.bluetoothOff) {
// 蓝牙重新开启,恢复流程
Logger.i(_tag, '检测到蓝牙已开启,自动恢复配对流程');
_clearError();
// 延迟一下确保蓝牙服务完全就绪
Future.delayed(const Duration(milliseconds: 500), () {
_checkCurrentStatus();
});
}
}
/// 处理经典蓝牙设备变化
void _handleClassicDeviceChange(BluetoothDevice? device) {
_currentClassicDevice = device;
switch (_currentState.value) {
case PairingState.waitingClassic:
if (device != null) {
// 有设备连接,进入验证阶段
Logger.i(_tag, '检测到经典蓝牙设备连接,开始验证');
_transition(PairingState.verifying);
_verifyDevice(device);
}
break;
case PairingState.error:
// 如果在错误状态下检测到设备连接,且错误是无设备连接,则自动恢复
if (device != null && _errorType.value == ErrorType.noClassicDevice) {
Logger.i(_tag, '检测到设备重新连接,自动恢复配对流程');
_clearError();
_transition(PairingState.verifying);
_verifyDevice(device);
}
break;
case PairingState.verifying:
case PairingState.waitingBle:
case PairingState.completed:
if (device == null) {
// 设备断开,返回等待连接状态
_setError(ErrorType.noClassicDevice, '设备已断开');
}
break;
default:
break;
}
}
/// 处理BLE状态变化
void _handleBleStateChange(int state) {
if (_currentState.value == PairingState.waitingBle) {
if (state == 2) {
// BLE已连接
_bleTimeoutTimer?.cancel();
_transition(PairingState.completed);
}
}
// 如果在完成状态下BLE断开,显示警告但不改变状态
if (_currentState.value == PairingState.completed && state != 2) {
Logger.w(_tag, 'BLE连接已断开,但配对流程已完成');
}
}
// ==================== 状态转换 ====================
/// 状态转换
void _transition(PairingState newState) {
final oldState = _currentState.value;
_currentState.value = newState;
Logger.i(_tag, '状态转换: $oldState -> $newState');
// 根据新状态执行相应操作
_onStateChanged(newState);
}
/// 状态变化处理
void _onStateChanged(PairingState state) {
// 重置UI状态
isLoading.value = false;
showConnectButton.value = false;
showRetryButton.value = false;
showSkipButton.value = false;
showAutoCodeInput.value = false;
switch (state) {
case PairingState.idle:
statusText.value = '准备开始配对';
break;
case PairingState.checking:
statusText.value = '正在检查环境...';
isLoading.value = true;
break;
case PairingState.waitingClassic:
statusText.value = '请确保耳机已开启并进入配对模式';
showConnectButton.value = true;
showSkipButton.value = true;
connectButtonText.value = '前往蓝牙设置';
break;
case PairingState.verifying:
statusText.value = '正在验证设备...';
isLoading.value = true;
break;
case PairingState.associating:
statusText.value = '正在关联设备...';
isLoading.value = true;
// 延迟执行关联,确保状态已更新
Future.delayed(const Duration(milliseconds: 200), () {
_startDeviceAssociation();
});
break;
case PairingState.waitingBle:
statusText.value = '正在建立安全连接...';
isLoading.value = true;
// 延迟一下再调用,给BLE管理器时间更新状态
Future.delayed(const Duration(milliseconds: 200), () {
_startBleConnection();
});
break;
case PairingState.manualbinding:
statusText.value = '需要手动版定授权码...';
isLoading.value = false;
showAutoCodeInput.value = true;
showSkipButton.value = true;
break;
case PairingState.completed:
statusText.value = '配对成功!';
isLoading.value = false;
_navigateToHome();
break;
case PairingState.error:
statusText.value = _errorMessage.value;
isLoading.value = false;
showSkipButton.value = true;
// 根据错误类型决定显示哪个按钮和按钮文本
switch (_errorType.value) {
case ErrorType.bluetoothOff:
showConnectButton.value = true;
connectButtonText.value = '开启蓝牙';
break;
case ErrorType.noClassicDevice:
showConnectButton.value = true;
connectButtonText.value = '前往蓝牙设置';
break;
case ErrorType.noPermission:
showRetryButton.value = true;
retryButtonText.value = '授予权限';
break;
case ErrorType.associationFailed:
showRetryButton.value = true;
retryButtonText.value = '重新关联';
break;
case ErrorType.authnFailed:
showRetryButton.value = true;
retryButtonText.value = '重新授权';
break;
default:
showRetryButton.value = true;
retryButtonText.value = '重试';
break;
}
break;
}
}
// ==================== 错误处理 ====================
/// 设置错误状态
void _setError(ErrorType type, String message) {
_errorType.value = type;
_errorMessage.value = message;
_transition(PairingState.error);
}
/// 清除错误状态
void _clearError() {
_errorType.value = ErrorType.none;
_errorMessage.value = '';
}
// ==================== 核心流程 ====================
/// 开始初始检查
void _startInitialCheck() {
_transition(PairingState.checking);
_checkCurrentStatus();
}
/// 检查当前状态并决定下一步
void _checkCurrentStatus() async {
try {
// 1. 检查蓝牙状态
if (_bluetoothManager.bluetoothState == 'off') {
_setError(ErrorType.bluetoothOff, '请开启蓝牙');
return;
}
// 2. 检查权限
if (!await _checkPermissions()) {
_setError(ErrorType.noPermission, '请授予必要权限');
return;
}
// 3. 先刷新设备连接状态,确保获取最新的连接信息
await _bluetoothManager.refreshDeviceConnection();
// 4. 检查经典蓝牙连接
final classicDevice = _bluetoothManager.currentDevice;
if (classicDevice == null) {
_transition(PairingState.waitingClassic);
return;
}
// 5. 如果有设备,进行验证
_currentClassicDevice = classicDevice;
_transition(PairingState.verifying);
await _verifyDevice(classicDevice);
} catch (e) {
Logger.e(_tag, '状态检查失败: $e');
_setError(ErrorType.networkError, '检查失败,请重试');
}
}
/// 检查权限
Future<bool> _checkPermissions() async {
// Android权限检查
if (Platform.isAndroid) {
// 检查蓝牙相关权限
final bluetoothScan = await Permission.bluetoothScan.request();
final bluetoothConnect = await Permission.bluetoothConnect.request();
final location = await Permission.locationWhenInUse.request();
return bluetoothScan.isGranted &&
bluetoothConnect.isGranted &&
location.isGranted;
}
return true;
}
/// 验证设备
Future<void> _verifyDevice(BluetoothDevice device) async {
try {
Logger.i(_tag, '开始验证设备: ${device.name} (${device.address})');
// TODO: 实现API验证逻辑
// 暂时模拟验证通过
// await Future.delayed(const Duration(seconds: 2));;
if (await authbindingDevice()) {
// 检查设备名称是否包含 DeepSound 或 DeapSound
final deviceName = device.name ?? '';
if (deviceName.contains('DeepSound') ||
deviceName.contains('DeapSound')) {
Logger.i(_tag, '设备验证通过');
_verifiedDeviceAddress = device.address;
// 检查是否已有BLE关联
final pairedMacAddress = await _bleManager.getPairedMacAddress();
Logger.i(_tag, '已关联的MAC地址: $pairedMacAddress');
if (pairedMacAddress != null &&
pairedMacAddress.toUpperCase() == device.address.toUpperCase()) {
// 已有关联,检查BLE连接状态
Logger.i(_tag, '设备已关联,检查BLE连接状态');
final currentBleState = await _bleManager.getConnectionState();
Logger.i(_tag, '验证时BLE状态: $currentBleState');
if (currentBleState == 2) {
// BleConnectionState.connected
Logger.i(_tag, 'BLE已连接,直接完成配对');
_transition(PairingState.completed);
} else {
Logger.i(_tag, 'BLE未连接,等待BLE连接');
_transition(PairingState.waitingBle);
}
} else {
// 没有关联或关联的是其他设备,需要进行关联
Logger.i(_tag, '需要进行BLE设备关联');
_transition(PairingState.associating);
}
} else {
// _setError(ErrorType.deviceNotMatch, '请连接 DeepSound 设备');
_transition(PairingState.completed);
}
} else {
//验证失败 进入手动授权
_transition(PairingState.manualbinding);
}
} catch (e) {
Logger.e(_tag, '设备验证异常: $e');
_setError(ErrorType.networkError, '验证失败,请重试');
}
}
/// 开始设备关联
void _startDeviceAssociation() async {
try {
if (_verifiedDeviceAddress == null) {
_setError(ErrorType.associationFailed, '设备地址无效');
return;
}
Logger.i(_tag, '开始BLE设备关联: $_verifiedDeviceAddress');
// 调用BLE管理器的关联方法
final success = await _bleManager.startDeviceAssociation(
deviceNamePattern: 'DeapSound', // 或者使用 _currentClassicDevice?.name
macAddress: _verifiedDeviceAddress!,
);
if (success) {
Logger.i(_tag, 'BLE设备关联成功');
// 关联成功后,转到等待BLE连接状态
_transition(PairingState.waitingBle);
} else {
_setError(ErrorType.associationFailed, 'BLE设备关联失败');
}
} catch (e) {
Logger.e(_tag, 'BLE设备关联异常: $e');
_setError(ErrorType.associationFailed, '设备关联失败,请重试');
}
}
/// 开始BLE连接
void _startBleConnection() async {
try {
// 设置超时定时器
_bleTimeoutTimer?.cancel();
_bleTimeoutTimer = Timer(const Duration(seconds: 30), () {
if (_currentState.value == PairingState.waitingBle) {
_setError(ErrorType.bleTimeout, 'BLE连接超时,请重试');
}
});
// 检查是否已连接 - 直接从原生层获取最新状态
final currentBleState = await _bleManager.getConnectionState();
Logger.i(_tag, 'BLE当前连接状态: $currentBleState');
if (currentBleState == 2) {
// BleConnectionState.connected
Logger.i(_tag, 'BLE已经连接,直接完成配对');
_bleTimeoutTimer?.cancel();
_transition(PairingState.completed);
return;
}
// 注册后台扫描以开始BLE配对
if (_verifiedDeviceAddress != null) {
final success = await _bleManager.registerBackgroundScan(
macAddress: _verifiedDeviceAddress);
if (!success && _currentState.value == PairingState.waitingBle) {
_setError(ErrorType.bleTimeout, 'BLE配对启动失败');
}
}
} catch (e) {
Logger.e(_tag, 'BLE连接失败: $e');
_setError(ErrorType.bleTimeout, 'BLE连接失败');
}
}
//自动绑定设备
Future<bool> authbindingDevice() async {
if (User.instance.earphonemac == currentDevice?.address) {
// 已经绑定
return true;
}
// 调用BLE管理器的自动绑定方法
final response = await Api.bindearphone({
"earphonemac": currentDevice?.address,
"earphoneauthcode": "",
});
Logger.i(_tag, '手动授权结果 ${response}');
if (response != null) {
Logger.i(_tag, '设备自动绑定成功');
User.instance.earphonemac = currentDevice?.address ?? '';
return true;
} else {
Logger.e(_tag, '手动绑定失败!');
return false;
}
}
/// 用户点击授权码输入框
void onAutoCodeInputTap() async {
// 调用BLE管理器的自动绑定方法
final response = await Api.bindearphone({
"earphonemac": currentDevice?.address,
"earphoneauthcode": codeInputController.text.trim(),
});
Logger.i(_tag, '手动授权结果 ${response}');
if (response != null) {
_transition(PairingState.verifying);
_verifyDevice(_currentClassicDevice!);
} else {
Logger.e(_tag, '手动绑定失败!');
_setError(ErrorType.authnFailed, '设备授权失败,请检查授权码');
}
}
/// 导航到主页
void _navigateToHome() async {
await BleManager.to.startAgentService();
Future.delayed(const Duration(seconds: 1), () {
Get.offAllNamed(Routes.home);
});
}
// ==================== 用户操作 ====================
/// 用户点击连接按钮
void onConnectTap() {
Logger.i(_tag, '用户点击连接按钮');
// 根据当前状态或错误类型决定行为
if (_currentState.value == PairingState.error) {
switch (_errorType.value) {
case ErrorType.bluetoothOff:
// 引导用户去开启蓝牙
Logger.i(_tag, '引导用户开启蓝牙');
AppSettings.openAppSettings(type: AppSettingsType.bluetooth);
break;
case ErrorType.noClassicDevice:
// 引导用户去蓝牙设置连接设备
Logger.i(_tag, '引导用户去蓝牙设置');
AppSettings.openAppSettings(type: AppSettingsType.bluetooth);
break;
default:
// 其他错误情况,刷新并重试
_bluetoothManager.refreshDeviceConnection();
_checkCurrentStatus();
break;
}
} else if (_currentState.value == PairingState.waitingClassic) {
// 等待经典蓝牙连接状态,引导去设置
Logger.i(_tag, '等待经典蓝牙连接,引导用户去蓝牙设置');
AppSettings.openAppSettings(type: AppSettingsType.bluetooth);
} else {
// 其他情况,刷新设备连接
_bluetoothManager.refreshDeviceConnection();
_checkCurrentStatus();
}
}
/// 用户点击重试按钮
void onRetryTap() {
Logger.i(_tag, '用户点击重试按钮');
// 如果是权限问题,引导去设置
if (_errorType.value == ErrorType.noPermission) {
Logger.i(_tag, '引导用户去应用设置授予权限');
AppSettings.openAppSettings();
} else {
// 其他情况,清除错误并重试
_clearError();
_startInitialCheck();
}
}
/// 用户点击跳过按钮
void onSkipTap() async {
await BleManager.to.startAgentService();
Logger.i(_tag, '用户选择跳过配对');
Get.offAllNamed(Routes.home);
}
/// 打开蓝牙设置
void openBluetoothSettings() {
AppSettings.openAppSettings(type: AppSettingsType.bluetooth);
}
/// 清除设备关联(在需要重新配对时调用)
Future<void> clearDeviceAssociation() async {
try {
Logger.i(_tag, '清除设备关联');
await _bleManager.clearPairedDevices();
} catch (e) {
Logger.e(_tag, '清除设备关联失败: $e');
}
}
}