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import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'dart:async';
import 'package:flutter/foundation.dart';
import '../../../data/services/azure_tts_service.dart';
import '../../../core/utils/logger.dart';
class AzureTtsTestController extends GetxController {
// 使用优化后的 AzureTtsService
final AzureTtsService _ttsService = Get.put(AzureTtsService());
// 可观察状态
final isSpeaking = false.obs;
final errorMessage = ''.obs;
final isLoading = false.obs;
final statusMessage = '未连接'.obs;
// 添加实际音频播放状态
final isAudioPlaying = false.obs;
// 播放状态检查定时器
Timer? _playbackCheckTimer;
// 当前播放的索引
final currentPlayingIndex = RxInt(-1);
// 语音选择相关
final isLoadingVoices = false.obs;
final RxList<String> availableVoices = <String>[
'zh-CN-XiaoxiaoNeural',
'zh-CN-YunxiNeural',
'zh-CN-YunyangNeural',
].obs;
final Rx<String> selectedVoice = 'zh-CN-XiaoxiaoNeural'.obs;
// 语音参数
final rate = 0.obs;
final pitch = 0.obs;
final volume = 100.obs;
// 固定的播报内容
final RxList<String> speechTexts = <String>[
'这是第一条Azure语音播报测试,请听取合成效果。',
'这是第二条Azure语音播报测试,Azure语音合成支持连续多条播报。',
'这是第三条Azure语音播报测试,可以测试语音合成的流畅度和连贯性。',
'这是第四条Azure语音播报测试,感谢您的使用。',
].obs;
@override
void onInit() {
super.onInit();
// 初始化UI状态
isSpeaking.value = false;
isAudioPlaying.value = false;
errorMessage.value = '';
isLoading.value = false;
// 监听TTS播放状态
ever(_ttsService.isSpeaking, (bool playing) {
isAudioPlaying.value = playing;
if (!playing && currentPlayingIndex.value >= 0) {
// 如果播放结束,重置当前播放索引
currentPlayingIndex.value = -1;
}
});
// 启动播放状态检查定时器
_startPlaybackCheckTimer();
// 初始化TTS服务
_initializeTtsService();
}
/// 初始化TTS服务
Future<void> _initializeTtsService() async {
try {
isLoading.value = true;
errorMessage.value = '';
statusMessage.value = '正在初始化...';
// 初始化TTS服务
final result = await _ttsService.initialize();
if (result) {
// 设置默认语音
await _ttsService.setVoice(selectedVoice.value);
// 设置默认参数
await _ttsService.setSpeechParams(
rate: rate.value,
pitch: pitch.value,
volume: volume.value,
);
statusMessage.value = '已连接';
} else {
statusMessage.value = '连接失败';
errorMessage.value = '初始化TTS服务失败';
}
isLoading.value = false;
} catch (e) {
isLoading.value = false;
statusMessage.value = '连接失败';
errorMessage.value = '初始化TTS服务失败: $e';
Logger.error('初始化TTS服务失败: $e');
}
}
/// 切换语音
Future<void> changeVoice(String voice) async {
try {
isLoading.value = true;
errorMessage.value = '';
selectedVoice.value = voice;
// 设置语音
final result = await _ttsService.setVoice(voice);
if (result) {
statusMessage.value = '已设置语音: $voice';
} else {
errorMessage.value = '设置语音失败';
}
isLoading.value = false;
} catch (e) {
isLoading.value = false;
errorMessage.value = '设置语音失败: $e';
Logger.error('设置语音失败: $e');
}
}
/// 设置语音参数
Future<void> setSpeechParams({int? newRate, int? newPitch, int? newVolume}) async {
try {
if (newRate != null) rate.value = newRate;
if (newPitch != null) pitch.value = newPitch;
if (newVolume != null) volume.value = newVolume;
// 设置语音参数
final result = await _ttsService.setSpeechParams(
rate: rate.value,
pitch: pitch.value,
volume: volume.value,
);
if (result) {
statusMessage.value = '已设置语音参数';
} else {
errorMessage.value = '设置语音参数失败';
}
} catch (e) {
errorMessage.value = '设置语音参数失败: $e';
Logger.error('设置语音参数失败: $e');
}
}
/// 更新UI状态
void updateUIState() {
// 强制更新UI
update();
}
/// 播放单条文本
Future<void> playSingle(int index) async {
if (index < 0 || index >= speechTexts.length) {
return;
}
try {
isSpeaking.value = true;
isAudioPlaying.value = true;
errorMessage.value = '';
currentPlayingIndex.value = index;
statusMessage.value = '正在合成...';
final text = speechTexts[index];
// 播放文本
await _ttsService.speak(text);
statusMessage.value = '合成完成';
} catch (e) {
errorMessage.value = '播放出错';
statusMessage.value = '错误';
Logger.error('播放出错: $e');
} finally {
isSpeaking.value = false;
if (!_ttsService.isSpeaking.value) {
isAudioPlaying.value = false;
currentPlayingIndex.value = -1;
}
}
}
// 启动播放状态检查定时器
void _startPlaybackCheckTimer() {
_playbackCheckTimer?.cancel();
_playbackCheckTimer = Timer.periodic(const Duration(milliseconds: 200), (timer) {
// 更新实际播放状态
final actuallyPlaying = _ttsService.isSpeaking.value;
isAudioPlaying.value = actuallyPlaying;
// 如果不再播放,确保重置状态
if (!actuallyPlaying && isSpeaking.value) {
// 播放已完成,重置状态
isSpeaking.value = false;
currentPlayingIndex.value = -1;
// 更新UI
update();
}
});
}
/// 连续播放所有文本
Future<void> speakContinuousTexts() async {
if (isAudioPlaying.value || isLoading.value) {
return;
}
try {
isSpeaking.value = true;
errorMessage.value = '';
statusMessage.value = '开始连续播放';
// 播放所有文本
await _ttsService.speakMultiple(speechTexts.toList());
statusMessage.value = '连续播放完成';
} catch (e) {
errorMessage.value = '连续播放出错';
statusMessage.value = '错误';
Logger.error('连续播放出错: $e');
} finally {
isSpeaking.value = false;
}
}
/// 停止播放
Future<void> stopSpeaking() async {
try {
final result = await _ttsService.stop();
if (result) {
isSpeaking.value = false;
isAudioPlaying.value = false;
currentPlayingIndex.value = -1;
statusMessage.value = '已停止';
} else {
errorMessage.value = '停止播放失败';
}
} catch (e) {
errorMessage.value = '停止播放出错';
Logger.error('停止播放出错: $e');
}
}
/// 切换启用状态
void toggleEnabled() {
_ttsService.toggleEnabled();
statusMessage.value = _ttsService.isEnabled.value ? '已启用' : '已禁用';
}
@override
void onClose() {
// 取消定时器
_playbackCheckTimer?.cancel();
// 停止播放
_ttsService.stop();
super.onClose();
}
}