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79 lines
2.1 KiB
79 lines
2.1 KiB
import 'dart:async';
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import 'package:audio_service/audio_service.dart';
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import 'package:get/get.dart';
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import 'package:flutter/material.dart';
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import 'package:synchronized/synchronized.dart';
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import 'my_audio_handler.dart';
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class AudioServiceManager extends GetxService {
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static AudioServiceManager get to => Get.find();
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MyAudioHandler? _audioHandler;
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bool _isInitialized = false;
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final _lock = Lock();
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Future<AudioServiceManager> init() async {
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print('初始化 AudioService');
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if (_isInitialized) {
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print('AudioService 已经初始化');
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return this;
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}
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await _cleanupExistingService();
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try {
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// 使用锁确保初始化的原子性
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await _lock.synchronized(() async {
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if (_isInitialized) return;
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// 初始化 AudioService
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_audioHandler = await AudioService.init(
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builder: () => MyAudioHandler(),
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config: const AudioServiceConfig(
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androidNotificationChannelId: 'com.example.deep_voice.channel.audio',
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androidNotificationChannelName: 'Deep Voice Audio Service',
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androidNotificationIcon: 'drawable/ic_notification',
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androidNotificationOngoing: true,
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androidStopForegroundOnPause: true,
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androidShowNotificationBadge: true,
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notificationColor: Colors.blue,
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),
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);
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_isInitialized = true;
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});
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return this;
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} catch (e) {
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print('AudioService初始化失败: $e');
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await _cleanupExistingService();
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rethrow;
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}
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}
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Future<void> _cleanupExistingService() async {
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_isInitialized = false;
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// 停止现有的音频处理器
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if (_audioHandler != null) {
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await _audioHandler!.stop();
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_audioHandler = null;
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}
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// 停止 AudioService
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try {
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await AudioService.stop();
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} catch (e) {
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print('停止 AudioService 时出错: $e');
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}
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// 等待一小段时间确保清理完成
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await Future.delayed(const Duration(milliseconds: 100));
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}
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@override
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void onClose() async {
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await _cleanupExistingService();
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super.onClose();
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}
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}
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